And the headline this week is...
Let us kick off with some key news for this week, we will now be supporting Mac OS X along with versions of Windows, this means that we will be making the computer version of Zone cross platform so windows and Mac users can play together within the same games, as a Mac and Windows user myself I can see this being good for people as it allows for a broader player base online as well as giving Mac users one more game to play on their OS. We are also planning to make sure if you do have both systems your stats will be the same on both systems, although if we team up with planned partners (not naming names) we won't need to worry about that because of their cloud support.
MOAR NEWS!
In other more louder news (it seems), we will be talking about planned gameplay. For now I will say this on one detail of the subject. If you like sandbox based games there will be elements, also if you like shooters there will be elements of that too. In other aspects of gameplay we are still including vehicular combat along with other vehicular based game modes (I'll give you a clue look up when outside). I bet you are all wanting to see actual gameplay within our game, well hang tight I can't say when we will show it off but when we do, you won't miss us telling you about it.
Details
Now we are showing off older concept art for now just to give you a feel of our planning earlier on in the project and also to get feedback on some things we haven't decided on yet, not like we'll tell you which are decisions we haven't made yet. Moving on We will also be talking about a map known as Islands, there isn't much to detail you with yet, but we are adding polish to it to make it one of our first two maps to show off, our other maps being glacial. These will be the first two maps we will ever show and also they will be contrasting as they both suit different gameplay styles and team sizes.
Over and out
As this week so far has seen us working on content we can't discuss other than the announcements above we have nothing els to detail you with this week, please comment below and let us know what you think of the project so far and any ideas are welcome, I'll leave you with one last image. - J45PER
I think the orbital strike target gun should be E !! Good Work :D
Thanks for the support!
alot of good work and updates coming from here keep it up,
Thanks, we will do!
Is that last picture maybe hinting at the possibility of Ground and Space Combat on the same level?
All in all it's looking awesome, i think that E looks the best for the ATG Hunter.
I cannot confirm nor deny any speculation on ground and space combat on a hybrid level.
Awesome as always. :)