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Multiplayer and Co-Operative game set to introduce the Zone Universe feet first Zone: Commando puts you in the place of a UEGA Commando in multiplayer faction battles against the KRA and AFA as well as co-operative operations against the KRA, as well as surviving hostile life forms the planet of Arcasion harbors. Explore various locations on the planet and engage in key battles for the United Earth Government Army from vast glacial regions and tundras to the deep jungles and forests outside the urban city. Players will be able to make use of various weaponry and equipment to suit their role and skill set; from commanders, controlling the battlefield to recon troopers providing tactical scouting advantages. Vehicles will also play a part in combat on the ground and different objectives provide different challenges in games.
Although the terrain in all of these shots looks good and so do the trees and rocks and all that stuff, there is an overall lack of lighting, making the scene look quite unrealistic. Try tinting the light a slight yellow-orange, and try finding a better skybox. Just my 2 cents of course.
I agree, but dude it's pre alpha so i say it's amazing work and keep it up!
I know that, but I thought that offering constructive criticism is better than not doing so.
seconded, especially from someone with a good udk background constructive critisism is always helpfull aslong as its kept constructive and not being mean or arrogant to the other person.
Thanks for the feedback, Skyboxes and lighting are something we are working on, the actual time setting is early dusk and we are working on getting that setting right we are currently using placeholder Skyboxes as we wanted to show off content so you guys know we are still working hard! :) and we also love constructive criticism it helps us pinpoint what we need to fix ;)