The game will mainly involve Single player but I will consider co-op down the line.
Co-op mode is not confirmed at this time since I'm focusing on survival horror.

The design of the game is to survive in a town, which is inspired by cities like Raccoon City, Salt Lake City which is from the Doom books, I'm using Google Maps for references so I can build a rough layout, to help try plan some form of map. The current idea is to make the game similar to old 'Resident Evil' style games with a mixture of demons. The long term goal is to make the game feel like an open world but since I'm only 1 person I have decided to make the game smaller so I can focus on general details like environment/game-play then expand the world so eventually my game will feel more open.

The current project is a solo project and this is just a project I'm currently working on for fun. I'm mainly trying to improve my skills, eventually release something but I prefer to keep in TBA until I feel that it meets some standard that feels complete.

Programs using:
3ds Max or Blender. Might be switching to using Blender more.
Photoshop (Texturing)
Mixcraft (Digital music)
Visual Studio (C++)

Have been experimenting with Android on UE4 too.

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RSS feed Articles

Progress on-going.

1 year ago News 2 comments

Firstly I thought it was time to update the blog page since some have asked where the project is going. Anyway I still have no release date because as far as I'm concerned this project is an on-going project till I'm satisfied with the game and don't want to rush it, all my work is my own so I build all the 3D models, textures, etc...

I'm mainly been building the road-work so that it looks similar to 'Salt Lake City', not an exact replica since I want some creative freedom to try new things. Which can be seen here:
(Still work in progress, having to tweak texture bugs, may need to rework the road to be more of a gridlock style and eventually include the flooring for basic buildings to be placed on)


Also working on Police Cars which are based on the 'Blues Mobile' from the movie 'Blues Brothers' and constructing the Police Station while testing different building styles to see what looks right.

Incomplete Blues Mobile: (Still work in progress)

BluesMobile (Incomplete)

Anyway my work is still focused on Udk, anyway this is an idea of what the Police Station could look like: (It's a basic form, will be designing a better version at a later time, this was mainly used to help organise my structure, is based on my unreleased blueprints that I have been drawing)

Currently the game's focus is to run on UDK but I will port into UE4 eventually once the UDK build is complete.

UE4 Police Station.

Update 17/1/15: Currently took a break from this project due to moving places so have started working on this again with new fresh ideas.

21/05/2015: Decided to move from UDK to UE4, which means I can port to different systems/OS easier. Currently prototyping at the moment, understanding UE4 then hopefully get something sorted soon since long overdue for an official update.

What do people want to see for the future of this project?

What do people want to see for the future of this project?

3 years ago News 2 comments

Currently news is slow, I apologise for the long time without much information. I'm only one person and this has been something I have wanted to do for...

Presentation time = demo time

Presentation time = demo time

4 years ago News 0 comments

Time for everyone to get their random update. Basically I have a test build I'd like everyone to see but the demo is only for a level design base.

3rd person perspective/map testing.

3rd person perspective/map testing.

4 years ago News 0 comments

Showing some stuff that I have been working on, making my work feel more like a horror game than just a basic road.

Update - Is it dead? Nah but my zombies will be when I find them

Update - Is it dead? Nah but my zombies will be when I find them

4 years ago News 2 comments

Updates final here, it's not the best update ever but been having problems with updating on here plus had other projects colliding.

RSS feed Downloads


4 years ago Demo 0 comments

Presentation build that I used for University. This is was the 1st public version which was originally on UDK.

Post comment Comments  (0 - 10 of 11)
Jetcutter Sep 6 2014 says:

Are you ******* me?

+1 vote     reply to comment
Ronnie42 Creator
Ronnie42 Sep 6 2014 replied:

What are you referring to?

+1 vote   reply to comment
eiram1997 Feb 22 2014 says:

WTF ! This game was so old like 2 years ,,, Btw, i am your new fan and looking to the release of this game :D Please finish this soon and post new updates so we can see it ! Nice horror theme and I know you can finish this.. Tracking !

+4 votes     reply to comment
Ronnie42 Creator
Ronnie42 Feb 28 2014 replied:

Thanks, I'll try to do something at some point, it's just have a lot to do with personal life, only one guy but I'll see what works also been looking at some new tutorials to help with making an open world game look right but the thing is I have been testing with different ideas on how to plan it.

+3 votes   reply to comment
kristoffer Apr 25 2011 says:

Good luck, hope to see this game someday :)

+3 votes     reply to comment
kitkatjohnsom Apr 3 2011 says:

I saw it is going to be based in salt lake city. So does that mean the there would be Mormon zombies

+6 votes     reply to comment
Grovyl Apr 6 2011 replied:


+3 votes     reply to comment
Ronnie42 Creator
Ronnie42 Apr 4 2011 replied:

I'm not sure at this moment but I am considering a tyrant like creature so maybe the Mormon could be the a mutated version of one.

+2 votes   reply to comment
Ronnie42 Creator
Ronnie42 Mar 1 2011 says:

sorry about the delay people. expecting something by end of week since was having problems with creating buildings in udk using bsp so creating stuff in 3ds Max, trying to get collison detection to work correctly

+3 votes   reply to comment
hakaru-x Feb 22 2011 says:

nice.....i love zombie games!!! you can do it ;D

+3 votes     reply to comment
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