Presentation Build for University. This is was the 1st public version.
The game will mainly involve Single player but I will consider co-op down the line.
Co-op mode is not a confirmed at this time since I'm focusing on survival horror.
The design of the game is to survive in a town based on 'Salt Lake City', not completely built the same but using 'Google maps' to for references to help try plan some form of map. The current idea is to make the game similar to old 'Resident Evil' style games.
The current project was/is a solo project at the moment and am currently working on the project on, off and will post stuff when I think it's suitable to showcase.
3ds Max (3d modeling)
UDK (Level Design)
Zbrush (This software is on, off thing since find the software confusing)
conTEXT/UnCodex (Currently learning Unrealscript)
Mixcraft (Digital music)
Right people I'm still rebuilding everything, I was wondering what people want to see in this game.
Currently news is slow, I apologise for the long time without much information. I'm only one person and this has been something I have wanted to do for ages. I made the preview a while back with little feedback from people on here so haven't had much to go on.
Will be continuing working more on this project but since only one person I may have to focus more on certain things.
Anyway I have been reading a fair bit on these books:
Amazon.co.uk book 1.
Amazon.co.uk book 2.
Currently considering getting this: (since don't have any experience with unreal script)
Also I'm currently looking at different lighting effects since I don't feel the current udk lights are suitable so if anyone has got any idea's then please post as you can, I will be researching into this more too. Below is something I was testing a while back: