Zombie Hunter is a top-down shooter with unique mechanics. You play as a zombie hunter for hire and your main goal is to protect your client. Your boss will pay you for each walker you shoot and sell you powerful guns once you get the money. Choose you guns wisely as they, alongside your ability to use them, will play a crucial role in whether you and your client can survive.
The main strength of Zombie Hunter inc is in its unique mechanics. Take a classic space side-scroller and cross it with Left4Dead and you get the game. It is the closest you can get to FPS while staying 2d side-scroller, because in Zombie Hunter in you can aim zombies in the head.
First, listen to this awesome song:
We have contacted a French band Hourvari and they kindly allowed us to use this badass soundtrack in Zombie Hunter inc!
In this update, I want to show you a number of reloading systems that Zombie Hunter inc’s guns will have.
Our favorite is the “Active reload” mechanics inspired by Gears of War. With this system, skilled hunters will be able to change their gun’s clip much faster if they hit the reload button at the right time during the loading process. However, if you miss the timing, your reload will be very slow. You can always choose to do nothing and have an average reload time. Choose wisely!
Another reloading mechanics we currently have is for pump-action shotgun. This weapon is unique because it allows you to fire once a single clip has been loaded. But beware that loading the very first cartridge into the shotgun takes the most time, so you will gain time overall if you will be loading your gun fully rather than partially. However, you can always choose to top up a few cartridges into your shotgun whenever you have a breathing room. Experimentation ensues!
That’s all for this update, but stay tuned as the “Riverfront” level is almost ready and I will soon show you how it looks like!