Zombie Grinder is the debut game of TwinDrills, an indie game development duo made up of Tim 'Infini' Leonard and Jordan 'Jordizzle' Chewning.

It's a multi-platform (windows, mac, linux!) (also Free!) cooperative multiplayer arcade game, reminiscent in style and gameplay of retro games like 'Zombies Ate My Neighbors' and 'Super Smash TV!', but with the added benefit of some newer game mechanics - achievements, ranking, player-customization, rpg style stats and so forth.

The game sports a varietyof different game modes, from co-operative 'campaign' style levels, to wave maps and even the classic 'pvp' style game modes - deathmatch, capture the 'bag' and so forth. All of these mods are bristling with a variety of weapons and items, all lovingly displayed in Jordan's classic quirky pixel-art style.

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Blog RSS Feed Post news Report abuse Latest News: We Got Greenlit!

9 comments by Jordizzle on Dec 4th, 2013


Oh hey, look!

Hi everybody! Jordan here with a little bit of a news break for Zombie Grinder! I know it's been like 4,000 years since I've posted news, as Tim and I have been incredibly busy at our 9-5's, but I've got some fabulous news!

WE GOT GREENLIT!

That's right! After an over-a-year-long campaign, your support has helped us catch Valve's attention enough to justify a release on Steam! I know I speak for everybody who has contributed content to the game when I say that we thank ALL of your for your relentless support through the good times, and the bad!

With this unprecedented event comes some pretty amazing news! More updates than I had actually thought we would do! To be honest Tim and I were roadmapping an over-all end-of-the-line update that would introduce a single-player mode and the online side of things would be Peer-to-Peer. We still have other games we want to eventually work on, but with Zombie Grinder being released on Steam, we have a newfound vigor to polish it up and make sure it's a complete experience in and of itself!

Since finding this news out, I've completed 8 new hats, and 6 new weapons. This next content patch which may be a ways off should be very interesting!!

I'm still trying to wrap my head around this whole situation, as I honestly never expected it to happen, and I know Tim's in an even crazier spot, but I just thought I'd let y'all know that we appreciate everything you've all done! From just playing the game, to pitching ideas for new weapons.

Obviously a bunch of stuff is coming, and while I can't exactly put a date on it, Tim and I are shooting for a full release before Summer of next year to co-incide with our Steam debut :)

Thanks again for all your support!

Much love,
Jordizzle

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Post comment Comments  (810 - 820 of 875)
boodah72
boodah72 Nov 23 2011 says:

great game! l gotta ask how you play online? do you have to port forward or something, because i don't know how to port forward.
minecraft stuff to buy with credits?

+1 vote     reply to comment
Jordizzle Creator
Jordizzle Nov 23 2011 replied:

port forwarding is done in your router settings usually, not 100% sure. As for Minecraft stuff to buy, I've asked notch about it for people who attended MineCon, but no response. Don't want any legal issues, so maybe just some parody item like a pickaxe melee weapon. Who knows :)

+1 vote   reply to comment
boodah72
boodah72 Nov 23 2011 replied:

i don't want to be a complainer, but will you be able to use your mouse to look around but also be able to change to be able to use keys to look around.

+1 vote     reply to comment
Jordizzle Creator
Jordizzle Nov 23 2011 replied:

We originally had mouse controls, but they felt really awkward, which is why we switched to keyboard. Tim mentioned possibly having both down the line, but I'm not gonna say yes for sure :P If enough people want it, I don't see why not.

+1 vote   reply to comment
Infinitus
Infinitus Nov 23 2011 replied:

Well I'm going to say no :3. 360 degree aiming doesn't work with 8 directional characters, it feels awkward and a pain in the arse. It also removes some of the difficulty element :3

+1 vote     reply to comment
boodah72
boodah72 Nov 23 2011 replied:

yeah l just realized that :P

+1 vote     reply to comment
Jordizzle Creator
Jordizzle Nov 21 2011 says:

Much love to you all! I'm totally beat from Vegas, but more inspired than ever to do graphics! Expect a juicy content (aka maps) patch very soon :)

+2 votes   reply to comment
dave_5430
dave_5430 Nov 20 2011 says:

Let me just give this wee tiny little advertisement jolt and...

+1 vote     reply to comment
soupa
soupa Nov 20 2011 says:

this is the best game if u dont like it ur a ******* ****** rank 40 no biggy

+4 votes     reply to comment
dave_5430
dave_5430 Nov 17 2011 says:

Following, might be interested after demo release. Add donations when good enough.

0 votes     reply to comment
Kojero
Kojero Oct 30 2011 says:

Wanted to donate on 8-bit funding but by the time i found out the funding was already over. Any way i can still donate?

0 votes     reply to comment
Jordizzle Creator
Jordizzle Oct 31 2011 replied:

Also, I'll end up making another donation item for the game :)

0 votes   reply to comment
Infinitus
Infinitus Oct 30 2011 replied:

Can always paypal over to helios4ever@gmail.com if you want :).

We'll setup a proper website and add a donate option and such soon, concentrating on getting this game ready for 19th novemeber atm :3

0 votes     reply to comment
ildamos
ildamos Oct 21 2011 says:

Awesome! Will play this when it comes out!

+1 vote     reply to comment
Jordizzle Creator
Jordizzle Oct 22 2011 replied:

I look forward to killin' zombies with you :D

0 votes   reply to comment
ildamos
ildamos Oct 27 2011 replied:

Cool haha!

0 votes     reply to comment
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Zombie Grinder
Platforms
Windows, Mac, Linux
Developer
Twin Drills
Engine
Custom Built
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Official Page
Twindrills.com
Release Date
Released 2012
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Highest Rated (33 agree) 10/10

Cos its awesome :3

Nov 20 2011 by Infinitus

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Arcade
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Abstract
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Single & Multiplayer
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Indie
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