Zombie Grinder is the debut game of TwinDrills, an indie game development duo made up of Tim 'Infini' Leonard and Jordan 'Jordizzle' Chewning.

It's a multi-platform (windowsmaclinux!) (also Free!) cooperative multiplayer arcade game, reminiscent in style and gameplay of retro games like 'Zombies Ate My Neighbors' and 'Super Smash TV!', but with the added benefit of some newer game mechanics - achievements, ranking, player-customization, rpg style stats and so forth. 

The game sports a varietyof different game modes, from co-operative 'campaign' style levels, to wave maps and even the classic 'pvp' style game modes - deathmatch, capture the 'bag' and so forth. All of these mods are bristling with a variety of weapons and items, all lovingly displayed in Jordan's classic quirky pixel-art style.

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9 comments by Jordizzle on Dec 4th, 2013


Oh hey, look!

 Hi everybody! Jordan here with a little bit of a news break for Zombie Grinder! I know it's been like 4,000 years since I've posted news, as Tim and I have been incredibly busy at our 9-5's, but I've got some fabulous news! 

WE GOT GREENLIT!

That's right! After an over-a-year-long campaign, your support has helped us catch Valve's attention enough to justify a release on Steam! I know I speak for everybody who has contributed content to the game when I say that we thank ALL of your for your relentless support through the good times, and the bad!

With this unprecedented event comes some pretty amazing news! More updates than I had actually thought we would do! To be honest Tim and I were roadmapping an over-all end-of-the-line update that would introduce a single-player mode and the online side of things would be Peer-to-Peer. We still have other games we want to eventually work on, but with Zombie Grinder being released on Steam, we have a newfound vigor to polish it up and make sure it's a complete experience in and of itself!

Since finding this news out, I've completed 8 new hats, and 6 new weapons. This next content patch which may be a ways off should be very interesting!!

I'm still trying to wrap my head around this whole situation, as I honestly never expected it to happen, and I know Tim's in an even crazier spot, but I just thought I'd let y'all know that we appreciate everything you've all done! From just playing the game, to pitching ideas for new weapons.

Obviously a bunch of stuff is coming, and while I can't exactly put a date on it, Tim and I are shooting for a full release before Summer of next year to co-incide with our Steam debut :)

Thanks again for all your support!

Much love,
Jordizzle 

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Post comment Comments  (750 - 760 of 865)
Infinitus
Infinitus Jan 26 2012, 6:55pm says:

New updates out guys :). Play some ctb!

+2 votes     reply to comment
foob12
foob12 Jan 24 2012, 3:47pm says:

when i try to open the game it starts downloading something.then it sais failed to replace old zombie smasher exe.what should i do.i really wanna plkay it

+2 votes     reply to comment
Infinitus
Infinitus Jan 24 2012, 5:11pm replied:

Read this -> Twindrills.com

If that dosen't help, just download the current version manually here ->
Twindrills.com

+2 votes     reply to comment
Jordizzle
Jordizzle Jan 24 2012, 9:43pm replied:

Also, we've noticed several instances of people re-uploading the game in installers. Make sure you only download the game from twindrills.com or here.

+2 votes     reply to comment
TheJP3372
TheJP3372 Jan 24 2012, 12:31am says:

YES Pixelated Deathmatch with zombies munching your brain! Great addition guys *Bro Fist*

+2 votes     reply to comment
IceQB
IceQB Jan 23 2012, 6:13pm says:

Nice! zombies are sooooo cool ; D

+2 votes     reply to comment
boodah72
boodah72 Jan 22 2012, 9:04pm says:

i get a message when i open zombie grinder "internal error occured(dProtog2DDriver.CheckForErrors -- GenTexture::end) GL error:INVALID ENUM"

what does that mean?
i have had no trouble with this game until v150

+2 votes     reply to comment
Infinitus
Infinitus Jan 23 2012, 4:34am replied:

That's due to the update we made about that time that added shader support and a few other rendering changes to the engine.

It occurs if your computer dosen't support the render-2-texture or shader extensions of OpenGL that are being used by the game.

+2 votes     reply to comment
boodah72
boodah72 Jan 23 2012, 1:04am replied:

but i can still play on my laptop :D

+2 votes     reply to comment
ShrikeGFX
ShrikeGFX Jan 20 2012, 1:18pm says:

Nice work on the maps!

+3 votes     reply to comment
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Zombie Grinder
Platforms
Windows, Mac, Linux
Developer
Twin Drills
Engine
Custom Built
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Official Page
Twindrills.com
Release Date
Released Feb 2, 2012
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Highest Rated (33 agree) 10/10

Cos its awesome :3

Nov 20 2011, 7:39am by Infinitus

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