Zombie Grinder is the debut game of TwinDrills, an indie game development duo made up of Tim 'Infini' Leonard and Jordan 'Jordizzle' Chewning. It's a multi-platform (windows, mac, Linux!) (also Free!) cooperative multiplayer arcade game, reminiscent in style and gameplay of retro games like 'Zombies Ate My Neighbors' and 'Super Smash TV!', but with the added benefit of some newer game mechanics - achievements, ranking, player-customization, rpg style stats and so forth. The game sports a variety of different game modes, from co-operative 'campaign' style levels, to wave maps and even the classic 'pvp' style game modes - deathmatch, capture the 'bag' and so forth. All of these mods are bristling with a variety of weapons and items, all lovingly displayed in Jordan's classic quirky pixel-art style.
With the completion of our first official map, open BETA is one step closer! A big thank you to our handful of watchers!!!
We've started up an 8-bit funding campaign to try raising funds to supplement incomes from our actual jobs to free up more time to ensure a more enjoyable...
Points are so 2010! We're going retro and bringing COINS back! WOO!
Tell your really hip Mac friends that you want to play a zombie game with them!
Tim patches in more content than I can list, and I drew some zombies! Enjoy!