Zombie Grinder is the debut game of TwinDrills, an indie game development duo made up of Tim 'Infini' Leonard and Jordan 'Jordizzle' Chewning. It's a multi-platform (windows, mac, Linux!) (also Free!) cooperative multiplayer arcade game, reminiscent in style and gameplay of retro games like 'Zombies Ate My Neighbors' and 'Super Smash TV!', but with the added benefit of some newer game mechanics - achievements, ranking, player-customization, rpg style stats and so forth. The game sports a variety of different game modes, from co-operative 'campaign' style levels, to wave maps and even the classic 'pvp' style game modes - deathmatch, capture the 'bag' and so forth. All of these mods are bristling with a variety of weapons and items, all lovingly displayed in Jordan's classic quirky pixel-art style.
New content! <3
I hope it's will be for this month !
Should be this week if I can plow through some of the stuff I'm trying to get working.
the new hats I'm planning on releasing as a bigger content patch later down the road. I wanna try making legitimate content packs, instead of trickling in new stuff to be quickly obtained/played and gotten bored of. Hoping with ~16 new hats/accesories a sleu of new weapons, and a bunch of new maps, it'll bring some life and lastability into the game :P
Good to know ! Cause yeah the maps especially seems a little boring now.