Zombie Grinder is the debut game of TwinDrills, an indie game development duo made up of Tim 'Infini' Leonard and Jordan 'Jordizzle' Chewning. It's a multi-platform (windows, mac, Linux!) (also Free!) cooperative multiplayer arcade game, reminiscent in style and gameplay of retro games like 'Zombies Ate My Neighbors' and 'Super Smash TV!', but with the added benefit of some newer game mechanics - achievements, ranking, player-customization, rpg style stats and so forth. The game sports a variety of different game modes, from co-operative 'campaign' style levels, to wave maps and even the classic 'pvp' style game modes - deathmatch, capture the 'bag' and so forth. All of these mods are bristling with a variety of weapons and items, all lovingly displayed in Jordan's classic quirky pixel-art style.
|Apr 22 2013, 12:00am Anchor|
|Apr 22 2013, 9:17am Anchor|
Healer is a bad Job in this Game right now, maybe it would be better if you could deal damage to Enemys cause they Fear the Power of Love?
Also the normal Ammo of the Weapon should damage the Foes too cause its much Cooler to have a Healer that could get Coins without changing the Weapon.
Edited by: Takanairo
|Apr 22 2013, 5:02pm Anchor|
We already have a number of changes we're going to make and a few new healing weapons we will be adding. Some similar to what you've suggested.
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