Zombie Grinder is the debut game of TwinDrills, an indie game development duo made up of Tim 'Infini' Leonard and Jordan 'Jordizzle' Chewning. It's a multi-platform (windows, mac, Linux!) (also Free!) cooperative multiplayer arcade game, reminiscent in style and gameplay of retro games like 'Zombies Ate My Neighbors' and 'Super Smash TV!', but with the added benefit of some newer game mechanics - achievements, ranking, player-customization, rpg style stats and so forth. The game sports a variety of different game modes, from co-operative 'campaign' style levels, to wave maps and even the classic 'pvp' style game modes - deathmatch, capture the 'bag' and so forth. All of these mods are bristling with a variety of weapons and items, all lovingly displayed in Jordan's classic quirky pixel-art style.
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some ideas | Locked | |
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Jun 27 2012 Anchor | ||
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Jun 27 2012 Anchor | |
> character custamization > fullscreen(i dont know if the game already has this i dont pay attention) > first person mode(maybe if possible) As for the other zombie types - it all depends on how much time jordan has to sprite them. --
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Jun 27 2012 Anchor | ||
Fullscreen already exist, look in the options. And i think he mean there will be avaible to buy shirts and costumes for character Edited by: Cosmos_D3Y |
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