Zombie Grinder is the debut game of TwinDrills, an indie game development duo made up of Tim 'Infini' Leonard and Jordan 'Jordizzle' Chewning. It's a multi-platform (windows, mac, Linux!) (also Free!) cooperative multiplayer arcade game, reminiscent in style and gameplay of retro games like 'Zombies Ate My Neighbors' and 'Super Smash TV!', but with the added benefit of some newer game mechanics - achievements, ranking, player-customization, rpg style stats and so forth. The game sports a variety of different game modes, from co-operative 'campaign' style levels, to wave maps and even the classic 'pvp' style game modes - deathmatch, capture the 'bag' and so forth. All of these mods are bristling with a variety of weapons and items, all lovingly displayed in Jordan's classic quirky pixel-art style.
|[IDEA] Mega Buster-Like weapon||Locked|
|May 10 2013 Anchor|
I personally think this game needs more weapons that have slow projectiles.
(Excuse my horrible sprite skills)
It's stats could be that it does high damage in exchange for speed and projectile speed.
IE: You move really slowly and the projectile moves slower.
|May 30 2013 Anchor|
I actually have a mega-buster looking projectile made! i was gonna make a laser pistol but an arm cannon is a pretty fun idea !
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