Zombie Grinder is the debut game of TwinDrills, an indie game development duo made up of Tim 'Infini' Leonard and Jordan 'Jordizzle' Chewning. It's a multi-platform (windows, mac, Linux!) (also Free!) cooperative multiplayer arcade game, reminiscent in style and gameplay of retro games like 'Zombies Ate My Neighbors' and 'Super Smash TV!', but with the added benefit of some newer game mechanics - achievements, ranking, player-customization, rpg style stats and so forth. The game sports a variety of different game modes, from co-operative 'campaign' style levels, to wave maps and even the classic 'pvp' style game modes - deathmatch, capture the 'bag' and so forth. All of these mods are bristling with a variety of weapons and items, all lovingly displayed in Jordan's classic quirky pixel-art style.
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How much speed? | Locked | |
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Jul 10 2012 Anchor | ||
I'm putting points on speed, more than 20, and is stagnant in 1.75x. Correction, i have more than 90 points on speed. |
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Jul 11 2012 Anchor | |
1.75 is meant to be the max cap. Accidental typo on my part - I set the speed to increase by something like 0.05 per point rather than 0.005 per point, so you hit the cap far to early. Fixed in next patch. --
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Jul 11 2012 Anchor | ||
Oh, thank you for the answer. |
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