Zombie Grinder is the debut game of TwinDrills, an indie game development duo made up of Tim 'Infini' Leonard and Jordan 'Jordizzle' Chewning. It's a multi-platform (windows, mac, Linux!) (also Free!) cooperative multiplayer arcade game, reminiscent in style and gameplay of retro games like 'Zombies Ate My Neighbors' and 'Super Smash TV!', but with the added benefit of some newer game mechanics - achievements, ranking, player-customization, rpg style stats and so forth. The game sports a variety of different game modes, from co-operative 'campaign' style levels, to wave maps and even the classic 'pvp' style game modes - deathmatch, capture the 'bag' and so forth. All of these mods are bristling with a variety of weapons and items, all lovingly displayed in Jordan's classic quirky pixel-art style.

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escape (Games : Zombie Grinder : Forum : Suggestions : escape) Locked
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Jul 10 2012 Anchor

to the best of my knowledge (which isn't much), each time you want to exit a menu, you have to manually move the cursor and press the back button. i think being able to press escape to exit menus would be more convenient and most games have that option.

thanks

Infinitus
Infinitus Developer
Jul 10 2012 Anchor

The idea was to have a one-2-one mapping for all controls onto a joypad, but yes I know what you mean. Easy enough to add.

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Jul 10 2012 Anchor

I assumed it did that :o Would be nice to have for keyboard players :P

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