Zombie Grinder is the debut game of TwinDrills, an indie game development duo made up of Tim 'Infini' Leonard and Jordan 'Jordizzle' Chewning. It's a multi-platform (windows, mac, Linux!) (also Free!) cooperative multiplayer arcade game, reminiscent in style and gameplay of retro games like 'Zombies Ate My Neighbors' and 'Super Smash TV!', but with the added benefit of some newer game mechanics - achievements, ranking, player-customization, rpg style stats and so forth. The game sports a variety of different game modes, from co-operative 'campaign' style levels, to wave maps and even the classic 'pvp' style game modes - deathmatch, capture the 'bag' and so forth. All of these mods are bristling with a variety of weapons and items, all lovingly displayed in Jordan's classic quirky pixel-art style.

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[Bug]SDK (Games : Zombie Grinder : Forum : General Discussion : [Bug]SDK) Locked
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Feb 17 2012 Anchor

the recent patch seems to have broken the sdk for me when I have a Bin folder it crashes, when I dont have a Bin it unpacks it creates and launches fine.

Infinitus
Infinitus Developer
Feb 18 2012 Anchor

Works fine here.

If you've been using the SDK prior to the update, can you delete your bin folder, unpack it again and try again?

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Feb 18 2012 Anchor

yah when i delete my bin, it works one time, then if i try and launch again it will crash with the new bin folder it unpacked, if it helps on windows (win7)

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