Zombie Grinder is the debut game of TwinDrills, an indie game development duo made up of Tim 'Infini' Leonard and Jordan 'Jordizzle' Chewning. It's a multi-platform (windows, mac, Linux!) (also Free!) cooperative multiplayer arcade game, reminiscent in style and gameplay of retro games like 'Zombies Ate My Neighbors' and 'Super Smash TV!', but with the added benefit of some newer game mechanics - achievements, ranking, player-customization, rpg style stats and so forth. The game sports a variety of different game modes, from co-operative 'campaign' style levels, to wave maps and even the classic 'pvp' style game modes - deathmatch, capture the 'bag' and so forth. All of these mods are bristling with a variety of weapons and items, all lovingly displayed in Jordan's classic quirky pixel-art style.

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Bug Report: reload speed and sound (Games : Zombie Grinder : Forum : General Discussion : Bug Report: reload speed and sound) Locked
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Feb 19 2012 Anchor

at first i thought reload speed was still borked, so i did some extensive firing with reload hats and without.

what i discovered was that, fortunately, reload speed now works as intended:

unfortunately though, the reloading sound is borked, weapons will reload faster than the reload sound, which is quite disorienting :
wut just happened??

the sound bug can be easily be seen by using both the beanie type 1 and Ghetto Superstar at the same time, with weapons like the shotgun, grenade launcher, and the uzi.

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