ZEQ2-Lite is an open-sourced and mod expandable project based on a highly modified ioQuake3 engine foundation and features many true-to-reference DBZ visuals and mechanics.

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Add media Report RSS Accurate Vegeta colors (view original)
Accurate Vegeta colors
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Slevo
Slevo - - 555 comments

the colours look correct but the bloom makes it look less like the anime, i think if u want extreme correct visuals true to the anime you need to cut allot of the bloom out, only make it partially noticeable when i always look at zeq2 lite im overwhelmed by the amount of bloom you guys use try use only a little to create the effect of bloom but i do like the new vegeta colours it does look allot better :)

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Zeth Creator
Zeth - - 26 comments

The bloom is an engine-side effect (as is motion blur and stencil shadows). Its not something written in the game code specifically for this project. Just like any engine-side feature, you can disable it entirely through the console variables or option menu.

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Description

Vegeta gets the same treatment. Unique celshade bands for every different colored part of his body. This creates a real likeness with his anime counterpart.

This time Anty did the separating. I made the colors possible.
The damaged textures would have to be adjusted too, so it's not quite playable yet.