Zelda Sandbox of The Legend Zelda®: Ocarina of Time™ and Majora's Mask™ from the Nintendo® 64.

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Gregthegen Jul 9 2010, 7:27pm says:

Great animations man!

+3 votes     reply to comment
omgpwn Jul 9 2010, 7:42pm says:

That looks really cool. Dieing to play.

+1 vote     reply to comment
Nebcake Jul 9 2010, 10:37pm says:

One step closer, and a awesome job too.

+1 vote     reply to comment
Isundir Jul 10 2010, 4:03am says:

Looking better and seems way more awesome then I already expected I am really drewling over here relish a demo or something already? ^_^

+1 vote     reply to comment
kalidrone Jul 10 2010, 11:21am says:

Need to slow down the walk so it looks like the original N64 version and also it seems it doesn't have the original control scheme of the N64 version but oh well, nice update, me liekies. :P

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Packer Author
Packer Jul 10 2010, 4:19pm replied:

Funny you should mention the speed of the animations, I actually timed the animations in the original game and they go super fast like I did on the animations, I need to smooth it out though. Also yes the control scheme is different, not a lot of choice when you move from the N64 to PC, however the only real difference is you gain more control over your character. Imagine having Z-Targeting on all the time and you turn with the mouse.

+1 vote   reply to comment
Yumchar100 Jul 11 2010, 12:10am says:


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TheLolTurtle Jul 19 2010, 10:50pm says:

Getting closer.. awesome job. This is pretty sweet.

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Links Head animations, these are used when you use "Free Look" which allows you to turn the camera around without turning the character, useful when you're running and you want to look around. Some of the movement animations as well, all animations are not final and can be changed but this might be what to expect for the alpha.

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Jul 9th, 2010
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