Zeitgeist. A single player project set in the futuristic 1930s of an alternate history. Find the masterminds behind an attack on global peace, and dive into a world of devastation, science, clandestine operations, secret societies and intrigue...

Report RSS Maya 2011 and 2012 to Source (Outdated)

This tutorial is outdated. Please use MESA 150 characters 150 characters

Posted by on - Basic Props Modelling

This tutorial is outdated. Please use MESA Developer.valvesoftware.com

( if you want to see the tutorial for some reason, a backup is here Nauz.de )

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Nilghai
Nilghai - - 885 comments

awesome tutorial ! lovely detailed ^^

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jjawinte
jjawinte - - 5,067 comments

Now that's what I call a concise and completely useful tutorial ! It's generous of you Nauz to take the time to compile this post for the many others who will doubtlessly benefit a great deal from it.

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cW#Ravenblood - - 6,703 comments

Yep, Nauz has deffenetly too much weekend (sry m8 ;P)!
Anyway, awesome work as always and nice details. Dont understand most stuff there, but I enyoed reading it and I liked the ?! Which appeared over my head. Nice work and rly helpfull, lets see if I get a student version.

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Cremat0r
Cremat0r - - 6,885 comments

Heck.
This is purely epic win!
A 100% accurate Tutorial!

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deagosane
deagosane - - 90 comments

What about Maya 2010?

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cW#Ravenblood - - 6,703 comments

What?

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DuckSauce
DuckSauce - - 969 comments

Cool Nauz, but you mispelled Zeitgeist at the start :P
This calls for a ninja edit!

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theM3nace
theM3nace - - 331 comments

Or use wallworm Youtube.com

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zombieOnion
zombieOnion - - 632 comments

You do realize that Wallworm is for 3dsmax?

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SolidFake
SolidFake - - 1,200 comments

wow, that's quite a long tutorial

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Octimus
Octimus - - 222 comments

amazing it works! been wanting this for a long time thanks very much.

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Octimus
Octimus - - 222 comments

Also add you can make it complie by editing your &#xso;urcesdk% enviroment var and add "bin\orangebox" on the end. whats a time saver!! no more max :P

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ArabianKnight
ArabianKnight - - 2 comments

Hey I followed all the steps, but I can't even SEE my model?

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ArabianKnight
ArabianKnight - - 2 comments

Please help me, I really want to make hats for tf2 :/

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Guest
Guest - - 687,512 comments

This seems like a very useful tutorial, but it seems like it's making it so my Maya would only be used for making things for Source... I need my Maya for other things as well, so do I have to undo every change I've made to it from this tutorial to get it back to normal every time??

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