Zeitgeist. A single player project set in the futuristic 1930s of an alternate history. Find the masterminds behind an attack on global peace, and dive into a world of devastation, science, clandestine operations, secret societies and intrigue...

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Report RSS 1934 International Engineering and Motor Expositio (view original)
1934 International Engineering and Motor Expositio
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cW#Ravenblood - - 6,703 comments

Awesomeatic models and mapping!

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nosfer4tu
nosfer4tu - - 1,378 comments

Modelling is sweet

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Mr.Walrus
Mr.Walrus - - 5,806 comments

Fantastic job, thats awesome :)

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Xenoshock
Xenoshock - - 542 comments

Awesome o_o

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UKcharlie
UKcharlie - - 226 comments

Motorshow?

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spaqin
spaqin - - 124 comments

Looks like on mat_fullbright 1.

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Rukus_
Rukus_ - - 660 comments

(buried)

.....die

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LoneW0lf
LoneW0lf - - 32 comments

why does he need to die??

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Wh1tebird
Wh1tebird - - 58 comments

you are right,
his comment "Looks like on mat_fullbright 1." isn't bad at all, he just wants to say that the lighting could be improved, and i think the same.
Because now it doesn't seem that realistic, even with the awesome models.
Maybe it is better in FPS view.

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branpurn
branpurn - - 263 comments

It's how there are a fuckton of lights but little light given off.

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agent00kevin
agent00kevin - - 1,276 comments

not really.

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MrMattWebb
MrMattWebb - - 1,803 comments

Halle Life 02 :D

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corigami
corigami - - 137 comments

It really isn't lit like they're showcasing those vehicles.

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AlekZanDer
AlekZanDer - - 2,695 comments

OMG!

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Cremat0r
Cremat0r - - 6,885 comments

Wow, this looks really amazing!
BTW: Is there also an aircraft expo? :D

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xXMaNiAcXx
xXMaNiAcXx - - 4,807 comments

Is this really a mod? It seems to be better than hl2 itself..

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AlexanderSig
AlexanderSig - - 51 comments

The texture on the white car seems a bit too simple

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jjawinte
jjawinte - - 5,067 comments

I love your use of all that bold and vivid color !

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thatmangleybloke
thatmangleybloke - - 110 comments

Models look fantastic. Lighting could be improved a great deal, the ceiling appears more illuminated than the floor, despite there being many lights directed at the floor. I would expect a showroom to be more illuminated. The floor could also use some specularity to make it appear polished.

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drimp
drimp - - 64 comments

The design and models are good, but the lighting is really letting it down for me. The other screenshots of the game use the lighting in the source engine well when this just looks bland. I would suggest you add more contrast and a bit of colour instead of white lights. Maybe use some different entity's than just 'light'

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hakamutsi
hakamutsi - - 401 comments

I love the mapping :D
Awesome!

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Myloman
Myloman - - 884 comments

Freakin swanky!

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peegee1
peegee1 - - 49 comments

Wirklich sehr schön!
Es wird Zeit, dass ich mal wieder weiter mappe.

Very nice, really!
It's high time for me to continue mapping ;-)

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Kooladam96
Kooladam96 - - 35 comments

You sir are a genius

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UACmarine208
UACmarine208 - - 253 comments

Ardeth Bay: My first bus ride! :D

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K00PD4WG
K00PD4WG - - 110 comments

Maybe we can drive a bus.... DOUBLE DECKER BUS SIMULATOR!!!

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Description

This exposition, founded and financed in 1931 for the first time, is the most important annual event for european and transoceanic research companies.