Xenonauts is a PC strategy game due for release in 2013. It is a spiritual successor to the classic X-Com strategy games, putting the player in control of an organisation defending the world from an alien invasion. It is a grand strategy game that involves building and managing bases across the entire planet, controlling jet fighters and ground troops in battle against the alien forces, then researching captured extraterrestrial technology to unlock their secrets! Linux version uses WINE.

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V19 Stable Released!

News 4 comments

It's time for another update from the team busily working on Xenonauts! We have recently released V19 Stable of the game and have finished the process of porting the updates over to Mac and Linux uploading the game to Steam / Desura / Humble Store. These are all uploaded and should be authorised in the next 24 hours if they are not already available for download.

The first thing to mention is that there was previously an error with our Desura version that meant people had to claim a Steam key and enter that before they could play on Desura. This should now be fixed, and we apologise for this.

V19 Stable is basically three months of changes to the game rolled into a single large patch that has had much more testing than our usual updates, and should therefore be fairly stable (though it is still in beta and will not be completely bug-free).This is a brief summary of the improvements made in V19 over V18:

  • Vastly improved game balance
  • Dramatically improved AI
  • Alien Base missions fully functional
  • All research descriptions written and edited
  • Various visual updates like a new world map, many more painted ground tiles, etc
  • Lots and lots of bugfixes

That only covers the changes at a very high level; the full changelog can be found here in a (very long) forum post. Things like balance and the AI are still being worked on, and there are still missing art assets that have not yet been completed. However V19 was the first time someone sat down and worked on balance for several weeks and the result is something that feels much more like a "game" than it has before. It's still a bit rough around the edges, perhaps, but you can see the final shape starting to emerge.

We are presently working on V20. We are planning this to be the last update to the game that will include new features, and will be where we integrate the new interface, add all the maps, finish the AI, fix some problems with the game accuracy model etc. If all goes to plan, anything after V20 will simply be bugfixing and final balancing on the existing systems.

We are hoping to get the game by the end of the year. This is by no means a firm commitment, but it is the internal deadline we're working towards. The game has come together well over the past three months and if progress continues at this pace then completing the game in another three months is feasible provided nothing major goes wrong.

Thanks to everyone who has pre-ordered the game already, as there is no way we would have been able to get the game to the standard that it is currently at without your help!

Xenonauts Steam Launch & Beta

Xenonauts Steam Launch & Beta

News 7 comments

This game has launched on Steam Early Access and formally entered beta. If you've pre-ordered the game, you're entitled to a Steam key (instructions on...

Xenonauts January Progress Update

Xenonauts January Progress Update

News 8 comments

Want to know what's going on with Xenonauts and our progress towards beta? Here's a wall of text just for you...

November Progress Update & Base Tile Pics!

November Progress Update & Base Tile Pics!

News 17 comments

What've we been up to for the last few months? And what is it going to look like when you fight inside your own base? Read on to find out!

Three Builds to Beta!

Three Builds to Beta!

News 12 comments

A quick explanation of our (hopefully) short journey to beta!

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Adds the Graviton Beam Emitter, a BLAME! inspired weapon for soldier use. Changes the gameplay into a more fast-paced, reckless and overkill experience...

Equip Screen Placeholders

Equip Screen Placeholders

Community Mods Page Skin Pack 0 comments

These save modders and developers time and data space when making new faces.

Post comment Comments  (40 - 50 of 466)
Kalandoran
Kalandoran

Thx Belmakor!

I thought Desura is responsible for updating the game :(. Its bit heavy to download every time 4,6 GB just for an update...

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Belmakor
Belmakor

Once you download 18.3.1 don't forget to head over the official forums and check the post in the development forum for Hotfix 1 (which apparently adds new AI behaviour)!

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Kalandoran
Kalandoran

Am i too stupid or how can i download the 18.3 version?

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stevenstill
stevenstill

I standard preordered the game on Mac. What is the most recent version available for Mac and where can I download it?

Thanks!

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realkman666
realkman666

Right bar over there? >>>>>>>

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OthelloNYC
OthelloNYC

I am so amazed by this release (I paid and played a bit last night), but i have to ask if there are any plans for soldiers who aren't white. Even the original X-Com had a more international cast of faces, and I hope you take the time to do the same.

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SJF14
SJF14

I don't understand this comment, there are soldiers of all sorts of races in the game, black, asian, oriental, everything.

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radius75
radius75

Yes, in basescape. But not in battlescape, there all (man, woman) have identical appearance (only different faces - on the photo).

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kniznik
kniznik

Because during kickstart project time the idea was offered to make unisex sprites for battlescape to cut down develpment cost and was fully welcomed by gamers.

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pysiu
pysiu

well- not by all the gamers! :P
I love this game but i still loathe the engine and limitations caused by it.

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Xenonauts
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Highest Rated (34 agree) 10/10

F*****g buy it people!

This is why I love indie games, this is what I wanted since X-Com: Terror From The Deep, as this is rightful heir of its throne.

Nov 11 2011 by Pangaron

Lowest Rated (23 agree) 1/10

Only in early alpha many, many bugs. You won't get to play long before you experience a crash or freeze.
Give it a year or two, then take another look.

Nov 7 2011 by Unwanted

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