Xeno Ranger is an open world, role playing game where you are thrust into a galaxy torn by many wars and a technological dark age. You will be able to choose how you live in this forsaken world and survive, as a pirate, soldier, merchant, explorer or a mix of them all. Build and develop multiple characters via different career paths, building up your rank, collecting equipment and increasing recognition/rank within factions. Features online pvp and pve. The end game is open for you to decide. Please note that there is a lot more info in the first comments of each picture, so check them out if you want to know more.

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Add media Report RSS Work in progress of procedural guns. See first comment :P (view original)
Work in progress of procedural guns. See first comment :P
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Thilaksha Author
Thilaksha

Ok so weapons are procedural and this is the basic way they function. Mostly you can change barrels and clip types with restriction to type/size. Also some guns are non procedural and unique... like that laser pistol(it can change clips though).

One important thing to note is that weapon stats do not function like in usual MMO or RPG. They are not incremental/additive. Weapon damage, accuracy, penetration(only some weapons) have give and take effects based on parts. Also there is no leveling of anything so damage or effectiveness do not vary massively like say in WOW.

You can basically kill a very experienced player even with low tech pistols if you are a better player/ or very lucky :P.

Also I will add a small skill system, it won't be like leveling though. I'll talk about that next with an update.

Got questions, don't hesitate to ask right here.

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Dutchygamer
Dutchygamer

So it's basicly Borderland's random weapon generation but without the level system?

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Thilaksha Author
Thilaksha

Somewhat so yeah.

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