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August Update:
X32I has been in a rather slow pace for the past few months, due to many problems within my life, and for other members, thus not much has been done. However things are starting to get back on track now, and production has resumed.

In this update we have a few pieces of work that have been produced lately, and some music from the CE2 version of the project.

In-Engine Hanger Bay shot:

Concept, created, and textured by Phil Booth, almost a one man army it seems. As you can see this WIP hanger bay is coming along very nicely, and will be the area where you customise your player ship with new parts you acquire along your journey, and interact with a few of the NPC's working within the hanger bay it self.

Hanger Bay Preview - Created by Phil Booth

Player Pilot suit:
Concept art created by Paul Tallon, this shows you the design of the player suit, which is designed to withstand the harshness of space, in-case the cockpit was to become compromised.

Player Suit Design - Paul TallonPlayer Suit Design - Paul Tallon

X32I - Music Tracks:
3 tracks produced by Gareth Coker which where used in promotional videos, of the CE2 version of X32I.

X32I - Redemption is now X32I Episode 1 - Stand-off, plus even more content

X32I - Redemption is now X32I Episode 1 - Stand-off, plus even more content

5 years ago News 0 comments

Find out all the new details about the first episode of X32I, and also hints at future episodes. Here we have some sketches of different Frigate and Cruiser...

The bestest update we've made so far? Well I think so!

The bestest update we've made so far? Well I think so!

5 years ago News 22 comments

Check out these 3 awesome concept art fresh from the foundry! As well as a look at the X32I Theme tune it self. ;)

March Update - UDK + In-Game assets

March Update - UDK + In-Game assets

5 years ago News 27 comments

X32I is now a standalone Indie title powered by the Unreal Engine 3. We are also taking a look at a few of the assets, captured from within the engine...

RSS feed Downloads
Logo Wallpaper 1920x1200

Logo Wallpaper 1920x1200

5 years ago Wallpapers 0 comments

Logo wallpaper of X32I in 1920x1200, or 16:10 format.

Logo Wallpaper 1920x1080

Logo Wallpaper 1920x1080

5 years ago Wallpapers 0 comments

Wallpaper of the logo in 1920x1080 or 16:9 format.

Post comment Comments  (40 - 50 of 63)
galaxy366 Apr 6 2010 says:

because it is an inde now will it be free?

+1 vote     reply to comment
tyranuus Apr 6 2010 replied:

No,it means unlike a mod, which is free, and produced to relatively low standards (usually, there are exceptions), as an indie title we aim to get the title to a releasable state, and do just that.
Obviously as an indie title though, it wont be amazingly expensive, even more so because we're going the episodic route as it's easier to manage.
Hope that makes sense.

+1 vote     reply to comment
ytres Apr 2 2010 says:

Looks awesome. I'll track it.

+1 vote     reply to comment
Wonkehcheetah Apr 2 2010 says:

The title X32i made me think of a sequel to the x series. But I will definitely give it a try.

+1 vote     reply to comment
tyranuus Apr 3 2010 replied:

More a reference to the way scientists tend to name new planets. Whilst modern Sci-Fi tends to give every planet a name, scientists tend to name stars/planets in code.
If you read the backstory on our website ( it will likely help you understand the background for the game :)
I'm not going to post it here, because it's far too long for the front page!

The game itself is inspired by the likes of Freespace, Tie Fighter and plenty of other 'old-school' space combat games, and will be closer to these sorts of mission objective styled games than the free-roaming sandbox style gameplay of the X series.

Welcome to the World of X32I - Standoff!
(Pfft Blizzard can't copyright that haha!)

+1 vote     reply to comment
Worldwideweb Mar 17 2010 says:

....too bad the cryengine isn't as good for mods as the unreal-engine, but what is better for you is in a way better for us, this is one of the most ambitious mods i've ever seen.....keep up the good work

+1 vote     reply to comment
Bly143 Mar 19 2010 replied:

They are using Unreal engine

+1 vote     reply to comment
SirBaron Creator
SirBaron Mar 18 2010 replied:

Thanks for the comment, though I must stress this isn't a mod.

+1 vote   reply to comment
Lupus_of_nox_noctis Mar 25 2010 replied:


+2 votes     reply to comment
HolmstN Mar 12 2010 says:

Hello SirBaron, I just wanted to let you know I've sent you a PM on your forums.

+3 votes     reply to comment
SirBaron Creator
SirBaron Mar 12 2010 replied:

Ok I'll reply to it asap, may take a day due to how much I've got to sort out asap. But I will get to it as soon as I can.

+1 vote   reply to comment
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X32I Episode 1 : Dissension
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