World of Tanks is a team-based massively multiplayer online game dedicated to armored warfare in the mid-20th century. Throw yourself into epic tank battles shoulder to shoulder with other steel cowboys to dominate the world with tank supremacy! An advanced system of vehicle upgrade and development allows you to try out the vehicles and weapons featured in the game. Whether you prefer to exhaust your foes with fast and maneuverable light tanks, punch deep into enemy lines with all-purpose medium tanks, use the power of heavy tanks to eliminate opposing forces, or become a high-powered sniper using long-range artillery, each unit type is extremely lethal and effective when commanded by a true tank ace. It takes more than just being a great tank commander to win. In World of Tanks, it's all about teamwork. Victory can only be achieved through the combined efforts of every member of the team, each playing their own role on the battlefield.
A relatively ****** game that was only good because there was nothing else like it.
They ingeniously shoved mobile artillery in it, higher tier tanks are nigh impossible to maintain due to extreme repair costs, and well... meh. There's just nothing good about it.
Great game. What I love is the balance. I don't pay a cent and I can still manage to defeat a premium tank. Graphics are good. Gameplay is fun. What else do you want? You just have to make sure you're playing for fun, not to win. If you play to win, you're going to be very mad most of the time because whether you win/lose depends entirely of whether you have a good team or not, and that is more or less random. Just have fun, and you will.
World of Tanks is an XP/credit grind based game that has more in common with your basic first person shooter game (i.e. Counter-Strike) than what it is advertised as being: MMO. What is worse is that unlike even your average shooter, balance is thrown out the window in this game, either to promote what is essentially a pay-2-win model this game has, or to weed out all but the most diehard enthusiast and paying customers.
Unlike what you might expect from an MMO game, this particular “MMO” basically revolves around getting plopped into a map with a handful of tanks against another handful of tanks. Last team standing or the first one to capture the other team’s flag wins. Map ends, repair/upgrade/refit and start all over again. Maybe the developers think this is a MMO because you can see how many people are logged into WoT and how many games are running.. like, eh.. Counter-Strike on STEAM, which if we go by WoT’s logic is also an MMO. Or maybe Battlefield BC2, that’d probably be a better example; as you have to level up in that game to gain access to weapons and gadgets as well.
Eh, I’ve put too much effort into this already. Basically, it’s a first-person-shooter style game with tanks. You are able to play for free, but at every corner are heavily encouraged to pay money to “enhance” your experience. For what is a free-2-play game (and what you get for your cash), said purchases ARE NOT cheap; you can easily end up spending much more on this game than one with a one-time upfront cost.
If you are looking for a true MMO, skip this game. You are not going to find epic tank battles being waged set in some huge online world. It’s CS with tanks, and a match maker substituted in for a server browser, not much else (that’s meaningful).