Will to Survive is a real-time survival RPG set in Brighton. You control Will, a resourceful survivor living in a world inhabited by deadly alien invaders. The objective of the game is to keep Will alive for as long as you possibly can. Will to Survive offers a true survival experience unlike any other, it's persistent and perpetual world means even events while you are away from the game are simulated, so make sure you have enough supplies to last or you may well return to find your Will has been destroyed. The game is targeted for most available formats including desktops, mobiles and tablets. What's more Will to Survive will offer you the ability to synchronise your save to any device meaning you can check on your Will any time of the day, even on the move. And, did I mention it's permadeath... if Will dies, you start from the beginning. Everyone has a Will to Survive... how long yours lives is up to you.
Quick update regarding what I'll be doing on the project this weekend and a new piece of artwork ready for the Kickstarter.
Posted by Liquidoodle on Jul 19th, 2013
The latest piece of artwork has taken a while longer than anticipated due to the insane heat at the moment melting my brain into goop. It's now finally up for you to check out.
The piece is aimed to be used as the main project image on Kickstarter along with a full size logo. I wanted the style to be more in keeping with the quality of the other in-game art so I spent a little while longer on it.
I also uploaded a few of the other images that were previously shown on the blog, some fight screen artwork and some item art.
In other good news, I've also acquired an iPad and Samsung Nexus Tab for the weekend to get the game up and running on those along with the OUYA and Mac OSX builds. Fingers crossed MonoGame plays nicely. I'll try and get some images and/or video up of the results when it happens.
Full steam ahead!