Will Fight for Food is a Role Playing Brawler featuring a lone washed out wrestler in a future city dominated by a corporation.

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A unique combination of 2d beat 'em up and role playing games made by Pyrodactyl !

Posted by Arvind on Oct 8th, 2011

Wait, don’t call 911 just yet! The title of the post is not about our starving state, it’s the title of Pyrodactyl’s latest game. The game features a combination of role playing and 2d beat ‘em ups in way that never has been done before. In the distant future, a wrestling organization populated by soap opera clone fighters runs the city and is out to get you.

This is just the beginning.


Marketing Bullet Points™


Freedom of Choice

In WFF, you are not a mute stoic angry space marine following orders and going where the plot takes you. You drive the plot, and every decision you make matters. As you can see in the video above, choices do not mean a list of 3 options out of which you select one, but your actions decide how characters react towards you, and whether they are your friends and enemies.

Multiple ways to handle any situation
You aren’t restricted to any one method of solving problems in Will Fight for Food. You can use conversations, brawling, items or a combination of these to solve any problems the game throws your way.

Conversations
Have life changing, emotionally moving, intellectually inspiring dialog with the citizens of Whatever-ville, and bend their will to meet your goals. Will you use your influence for the better or worse? You decide!

Brawling
The game will feature unique boss fights that challenge you in different ways with a cast of varied characters. More info on that and items soon!

Modding
This is a point that’s close to Pyrodactyl’s heart, as we have spawned from the pits of hell that is the modding community (Ed. – kidding, we love you guys!). The game will be fully moddable, and we have plans for sharing of custom story missions which we will reveal soon.

Will Fight For Food will be available for PC and Linux SOON.

Post comment Comments
Jookia
Jookia Oct 10 2011, 3:24am says:

This seems like a great game, but lack of content besides ideas suggest vaporware. I might be jumping the gun, the considering 'will' is used instead of 'has' or 'is', it brings up warning signs. Maybe screenshots at least would help calm down my paranoia?

+2 votes     reply to comment
Arvind Author
Arvind Oct 10 2011, 4:47am replied:

I did not make any promise that is not reflected in the video.

You can see how I played through the level differently, once using conversation and once using violence. This is what points #1 and #2 mean, as I was free to choose my approach. There are other approaches too that I show right at the end of the video.

#3 and #4 are also in the video, obviously I don't have full combat animations just yet, but that's why the game is in development :)

#5 I coded the engine in such a way that it can be easily modded. Now that is one feature you can only see on release ;)

+2 votes   reply to comment
Jookia
Jookia Oct 10 2011, 7:44am replied:

Oh, there's a video? Gah, Desura on Linux. Sorry!

+3 votes     reply to comment
Arvind Author
Arvind Oct 10 2011, 10:44am replied:

Here's a youtube link if you can't see the video :) www.youtube.com/watch?v=TV3uMUSemOo

+2 votes   reply to comment
Protektor
Protektor Oct 10 2011, 4:02am says:

You might want to realize that this video is an early alpha, and at several points he says this isn't finished and we are still working on that. So give them some time. Be glad they even showed anything rather than waiting until right before they released the game. At least this way we can give them feedback on what we like and don't like so that hopefully it becomes a better game during the development rather than at the end when changing anything is very difficult.

+3 votes     reply to comment
rioninja
rioninja Oct 10 2011, 10:57pm says:

This looks promising. I look forward to seeing more updates.

+3 votes     reply to comment
z0id
z0id Oct 11 2011, 5:38pm says:

Will fight for smooth animations.

+1 vote     reply to comment
Arvind Author
Arvind Oct 12 2011, 12:58pm replied:

They are smooth, it's just that my laptop can't handle the recording software and the game at the same time.

There will be a demo so you can see it for yourself :)

+1 vote   reply to comment
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Will Fight for Food
Platforms
Windows, Linux
Developer
Pyrodactyl
Engine
Custom Built
Contact
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Official Page
Pyrodactyl.com
Release Date
Released Jan 29, 2012
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