Spikers playthrough of "episode 1" Moddb.com
Spikers playthrough of "Castle Demonhorn" Moddb.com


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news front page William Gee working on WGR2 again.
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5 comments by WilliamGee on Jul 8th, 2015



Four Years after the last release of WGR2, the original team has come together with the WGR2 community to help finish the next release!

William Gee is back
Dan Gaskill is back
Along with Spiker, Norvak, Maindrian, Micky C, Mark, Jet Nick, and more. Its time to kick ass and chew... ok, finish the next release, and progress is very good, it is coming when its done. :D

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WGR2 Siege Breaker 1.201 patch

WGR2 Siege Breaker 1.201 patch

Mar 10, 2011 Patch 6 comments

Unzip WGR2GAME.CON into the WGR2 folder to install the patch. This patch fixes a bug where killing the end bosses in episodes 3 and 4 leaves the player...

WGR2 Siege Breaker 1.2

WGR2 Siege Breaker 1.2

Mar 5, 2011 Full Version 10 comments

Full version of WGR2 1.2 This is a huge upgrade over 1.1 It has 8 new maps, 10 new abilities, lots of bug fixes and other goodness. See the included documentation...

Post comment Comments  (260 - 270 of 285)
Armageddon104
Armageddon104 Sep 25 2009, 5:59pm says:

Just wondering but how did you buy a licence to sell this game on this engine?

+1 vote     reply to comment
WilliamGee Creator
WilliamGee Sep 25 2009, 7:47pm replied:

Were not selling it. The game will be free.

+2 votes   reply to comment
dave_5430
dave_5430 Sep 24 2009, 12:55pm says:

*Dances* Let's go smoke some pot!
Let's go smoke some pot!
Let's go smoke some pot!

Come on release that shizle 'cuz this joint ain't going to keep me high forever!
I need some of this!

+2 votes     reply to comment
skrongstyle
skrongstyle Aug 19 2009, 4:20pm says:

This looks interesting... Tracking.

+1 vote     reply to comment
Sangelothi
Sangelothi Aug 2 2009, 12:29pm says:

I wouldn't include all the weapons and enemies in the demo if I were you...that's alot of content for just a demo

+1 vote     reply to comment
WilliamGee Creator
WilliamGee Aug 2 2009, 8:59pm replied:

We are including all the resources we currently have in this release, of cause we will be adding even more stuff for other releases.

+1 vote   reply to comment
dave_5430
dave_5430 Aug 2 2009, 7:00am says:

And now to insert some rpg elements...

xD XD

Wait, that'd be pretty badass o.o

+2 votes     reply to comment
angelcs
angelcs Jul 31 2009, 12:02pm says:

flawlessly hope your make it download able soon^^

+1 vote     reply to comment
Duane_
Duane_ Jul 27 2009, 11:19pm says:

Wow. This is on my download-right-after-release list.
So, we need the original Doom to play it? Or Doom II?

+1 vote     reply to comment
WilliamGee Creator
WilliamGee Jul 27 2009, 11:40pm replied:

Its based of DukeNukem 3D, we want it to be standalone so you don't need anything, but if you will need anything it will be DukeNukem.

Thanks. :)

+1 vote   reply to comment
WilliamGee Creator
WilliamGee Jul 21 2009, 7:22pm says:

I quite enjoy trying to make the landscapes look like something out of a modern game while still using old classic arts.

There is still alot you can do that hasn't been done.

+1 vote   reply to comment
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WGRealms 2
Platform
Windows
Developed By
WilliamGee
Engine
EDuke32
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Official Page
Forums.duke4.net
Release Date
Released Nov 2009
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Community Rating

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9.6

79 votes submitted.

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Highest Rated (7 agree) 10/10

This would be the best Total Conversion that Duke Nukem has seen since Starship Troopers TC.

If you loved Doom, Hexen, Quake or any other games to this nature you will love this. Hell, even if you have never played the above games you would still love this.

Not only that, you don't even need to own Duke Nukem to play this, it's completely standalone!

Dec 29 2009, 5:37am by The_Commander

Style
Genre
First Person Shooter
Theme
Fighter
Players
Single & Multiplayer
Project
Indie
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WGRealms 2 WGRealms 2
WGRealms 2
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