Spikers playthrough of "episode 1" Moddb.com
Spikers playthrough of "Castle Demonhorn" Moddb.com


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news front page William Gee working on WGR2 again.
Blog RSS Feed Post news Report abuse Latest News: Back in Action!

7 comments by WilliamGee on Jul 8th, 2015



Four Years after the last release of WGR2, the original team has come together with the WGR2 community to help finish the next release!

William Gee is back
Dan Gaskill is back
Along with Spiker, Norvak, Maindrian, Micky C, Mark, Jet Nick, and more. Its time to kick ass and chew... ok, finish the next release, and progress is very good, it is coming when its done. :D

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WGR2 Siege Breaker 1.201 patch

WGR2 Siege Breaker 1.201 patch

Mar 10, 2011 Patch 6 comments

Unzip WGR2GAME.CON into the WGR2 folder to install the patch. This patch fixes a bug where killing the end bosses in episodes 3 and 4 leaves the player...

WGR2 Siege Breaker 1.2

WGR2 Siege Breaker 1.2

Mar 5, 2011 Full Version 10 comments

Full version of WGR2 1.2 This is a huge upgrade over 1.1 It has 8 new maps, 10 new abilities, lots of bug fixes and other goodness. See the included documentation...

Post comment Comments  (10 - 20 of 285)
fructdw
fructdw Feb 8 2015, 3:37am says:

Any progress since February 2014? Even though that mod was already amazing in 1.2, would be nice to see next version someday.

+1 vote     reply to comment
milosvuk
milosvuk Dec 24 2014, 7:29am says:

I can't find a way to run this mod on OpenGL. I end up receiving the windows notification "Unsupported OpenGL driver detected, GL modes will be unavailable". What I decided to do was to replace the eduke32 version( which is included with mod) with the latest one. OpenGL seems to work then,but what happens is that as soon as I enter "Evil Awakens" stage, the game freezes.

+1 vote     reply to comment
Serathis
Serathis Mar 28 2014, 2:34pm says:

Any news?

+2 votes     reply to comment
Serathis
Serathis Dec 30 2013, 3:07am says:

WG, are you still working on this?

+2 votes     reply to comment
MikeNorvak
MikeNorvak Jan 1 2014, 7:36pm replied:

William G passed the torch to Danny Mason and me. We are still working on the mod :)

+3 votes     reply to comment
Serathis
Serathis Jan 22 2014, 9:27am replied:

The next release of the mod. Will it still be called WG realms, or something else? Possibly something less descriptive but more badass?

+2 votes     reply to comment
Serathis
Serathis Jan 5 2014, 1:50pm replied:

Awesome. A bit of a feedback. A friend of mine threw the game away after spending 10 minutes in e1l1 and not getting anywhere. The tutorial needs a bit more working on.

+2 votes     reply to comment
Guest
Guest Jan 5 2014, 3:02pm replied:

The next episode is gonna have a brandt new hub with a trainning section just as originally WG planned. Where did your friend exactly get lost?

+1 vote     reply to comment
Serathis
Serathis Jan 8 2014, 7:06pm replied:

Well first he had to use noclip to get through the stalagmites. Then it went downhill from there :)

+2 votes     reply to comment
SPTX
SPTX Oct 23 2013, 9:10am says:

The game crashes after loading the Nexus after finishing "Hell Freezes Over"
The map is loaded but the screen is frozen as soon and I get the typical "program stopped responding".

The log:
Load tile 229: p0-m4-e0 HR/firesky_rt.jpg... 7 ms
Load tile 229: p0-m4-e0 HR/firesky_ft.jpg... 7 ms
Load tile 229: p0-m4-e0 HR/firesky_bk.jpg... 7 ms
Load tile 229: p0-m4-e0 HR/firesky_up.jpg... 6 ms
Load tile 229: p0-m4-e0 HR/firesky_dn.jpg... 8 ms
Load tile 229: p0-m4-e0 HR/firesky_lf.jpg... 7 ms
Cache time: 98ms
E1L1: NEXUS

save for replication :
Gamefront.com

+2 votes     reply to comment
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WGRealms 2
Platform
Windows
Developed By
WilliamGee
Engine
EDuke32
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Official Page
Forums.duke4.net
Release Date
Released Nov 2009
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Community Rating

Average

9.6

79 votes submitted.

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Highest Rated (7 agree) 10/10

This would be the best Total Conversion that Duke Nukem has seen since Starship Troopers TC.

If you loved Doom, Hexen, Quake or any other games to this nature you will love this. Hell, even if you have never played the above games you would still love this.

Not only that, you don't even need to own Duke Nukem to play this, it's completely standalone!

Dec 29 2009, 5:37am by The_Commander

Style
Genre
First Person Shooter
Theme
Fighter
Players
Single & Multiplayer
Project
Indie
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WGRealms 2
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Last Update
3 weeks ago
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290 members
Files
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