This Game simulates the functions of light Weapon-Systems. NO Crosshairs, NO Hitmarkers, NO Ammocounters!

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Last week i've worked on the Optionsmenu, Credits and the Weapon-pickup-system. It seems like next week i'm going to add the shot mechanisms.

Posted by Rayman47 on May 12th, 2013

Last week i've worked on the Optionsmenu, Credits and the Weapon-pickup-system.
It seems like next week i'm going to add the shot mechanisms.
I also need to do a bit of time management.

Add:

  • Shootingranges

    • Outdoor
    • IPCS
    • MOUT
  • +Moveable Targets
  • Weaponsystems

    • Single-shots
    • Revolver
    • Openbold
  • Weaponcostumisation
    • Optics
    • Magazinetypes
    • Ammotypes (most unique to shotguns)
    • Accessors
  • Weapons
  • Multiplayerconection
  • Inventory
  • Weaponhandling
    • Animation

      • Loading
      • Aiming
      • Shooting
    • States
    • behavior
  • Playercharacter
    • Animation
    • Outer Weapons
  • Splashscreen

Improve:

  • Weaponmovement
  • Weapon pickup system
  • Weapon pickup anims
  • Weapon drop anims
  • +Overall menu
  • Credits
  • Options / Configuration
  • The shootingrange
  • Game start
  • Overall code (I was really lazy)
  • DB Logos
  • +Icons and Images

And like every time, i'm thankful for every kind of help

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Weapon Simulator
Platforms
Windows, Mac, Linux, Web
Developer & Publisher
RayManArmy
Engine
Unity
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Release Date
TBD
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