WazHack is a procedurally-generated dungeon game. This is not a button mashfest - you can spend all the time you need contemplating your actions. With over 300 different types of items to be found, there are many different ways to deal with the more than 130 different types of monsters. You will have to use your sword or staff as much as your inventory. It's not a game of plodding to the end and winning (though it is winnable), it's about experiencing the attempt... and learning lessons that will help your next valiant attempt!
A goddamned beautiful rogue-like for a new generation, but one that pays respect to the old. This is Nethack with good graphics, with all the corniness thrown out, and only slightly less epic.
And it doesn't feel like playing DnD with the world's biggest prick DM like Nethack does, either.
"I put my lamp in my bag."
"Your bag burns up, destroying everything inside. You didn't say you extinguished it."
"I.. I'm going home."
It goes without saying that I think this game is amazing! And unlike all other Rogue-likes, this one has multi-player (to a degree), but it's good enough and massively fun (especially if you're all on a voice chat program)!
Many evening games have accidentally turned into 'oops it's 9am' games. It's just so addictive and fun!
I've done a review of Wazhack on youtube (link below) and a lot of more of thoughts on the game can be heard there!
WARNING: I do complete the game... so SPOILERS!
Check it out:
An awesome interpretation of NetHack in a simple modern look. Not merely a port but another milestone in the rougelike branch.
The tradition of luring the player into situations where he happily murders himself instead of thinking continues -- lucky are those who learned patience an easier way.
WazHack is NetHack enough to be recognised by veteran players and fresh enough to be interesting for anyone who likes the challenge to the mind rather than to latency and reflexes.