Fly through the immersive, ambient universe of Warp Tunnel. Flow through the colourful kaleidoscopic tunnel collecting rings and increasing your score in a beautifully serene environment. Players can use the standard tilt function or use gyroscopic gameplay and immerse their entire body in the visual vortex. Warp Tunnel reacts to every twist and turn for a fun and rewarding game experience like no other! Players will have to think fast and react quickly to survive this technicolor tunnel. Warp Tunnel features the tranquil tracks of the indie hit, Dustforce, by Lifeformed. Lose yourself in the fast paced, visually stimulating world of Warp Tunnel!
Latest tweets from @denvercoulson
Trying a new layout in Unity. This may take me some time to get used to.
Mar 24 2015, 8:18pm
I never saw much use in C++'s 'friend' signifier until I became such a component coder. Really wish I had it right now.
Mar 21 2015, 10:49pm
RT @ryangreen8: Our friend's 10 yr old is shaving her head to raise $ for pediatric cancer research in honor of Joel, help her out? https:/…
Mar 21 2015, 2:22am
@RikuKat boolean flag on OnTriggerEnter2D set true and OnTriggerExit2D set false will do it just the same. Just check it in the update loop.
Mar 20 2015, 7:13pm
Mar 20 2015, 4:21pm
Mar 20 2015, 4:13pm
Piracy, in my mind, is a way to provide supply to users who may not yet see the demand in your good.
Mar 20 2015, 1:03pm
I don't agree with DRM that confines the end user. We've figured this out now but the end user should WANT to pay for your product.
Mar 20 2015, 1:02pm
My modern day philosophy has changed a bit on how I view piracy, especially after getting pirated a ton myself, but not by a whole lot.
Mar 20 2015, 1:01pm
Found an old high school powerpoint on the woes of DRM. My final slide/solution was this. Nailed it 2009 Denver. T.co
Mar 20 2015, 1:00pm