Fly through the immersive, ambient universe of Warp Tunnel. Flow through the colourful kaleidoscopic tunnel collecting rings and increasing your score in a beautifully serene environment. Players can use the standard tilt function or use gyroscopic gameplay and immerse their entire body in the visual vortex. Warp Tunnel reacts to every twist and turn for a fun and rewarding game experience like no other! Players will have to think fast and react quickly to survive this technicolor tunnel. Warp Tunnel features the tranquil tracks of the indie hit, Dustforce, by Lifeformed. Lose yourself in the fast paced, visually stimulating world of Warp Tunnel!

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Warp Tunnel
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Latest tweets from @denvercoulson

Another SpaceX explosion :/

Jun 28 2015, 10:40am

Third exit where I75 has been blocked. How am I supposed to get home??

Jun 19 2015, 1:12am

But it's good work :)

Jun 16 2015, 11:45pm

Wedding planning is SO MUCH WORK.

Jun 16 2015, 11:45pm

Can we stop calling games that are like Minecraft clones? I think by this point we have a new genre.

Jun 8 2015, 10:52pm

Goes to show that "lines of code" on a lot of levels is a terrible metric haha.

Jun 8 2015, 6:19pm

Also these are classes that I wrote. I'm not including the extensive number of helper classes and plugins I use on top of my code.

Jun 8 2015, 6:18pm

Devil's Bluff is around 10,000 lines so far and is much more robust than Warp Tunnel.

Jun 8 2015, 6:17pm

Warp Tunnel came out around 11,000 lines of code. Keep in mind, I was a bit more inefficient with code reuse and component based design.

Jun 8 2015, 6:16pm

UDLR:SWIPE took about 5000 of code to write.

Jun 8 2015, 6:15pm

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Warp Tunnel
iPhone, iPad
11:11 Studios
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Released Dec 2012
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Single Player
Last Update
2 years ago
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