This mainly corrects terrain issues with Severed Isles. I simply rushed it out last update and forgot a number of critical map specific issues. Additionally...
The demonic threat has been banished from the battle-scarred fields of Azeroth, but peace is still a distant dream. Now the war rages on, with more units, more missions, and more explosive strategic combat.
Recently a contest was held to refine the tech trees of the four races in Beyond the Throne: Tides of Darkness. The result has been a substantial improvement in unit management, ability cohesion, and the elimination of any redundant assets.
I am now looking forward for critical feedback, particularly from experienced ladder players, on racial structure. Please let me know what you think.
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