War of the Voxels is an upcoming free first person shooter. The world is completely destructible, and either randomly generated or custom-made maps can be loaded.

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The player now recognizes the slopes of the terrain!

Posted by untitled on Feb 3rd, 2013

Previously, the player utilized an AABB (axis-aligned bounding-box) collision system, because before smooth terrain was added, AABB was lightning fast for block collision testing. Unforunately, this meant that the player's Y-coordinate was always snapped to integer coordinates when on the ground, so the player would basically still be walking on 1x1x1 blocks. However, now things have changed, and War of the Voxels now uses BEPU for all of its physics. This means that the physics now properly model the terrain! Yay!

Check out this demonstration of the physics!

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Amensia Feb 3 2013 says:

I can't help but think that this needs a Genius thread for how your character holds the gun. (Anyone with the ROFL Pictures on IOs or any other devices will understand this)

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untitled Author
untitled Feb 4 2013 replied:

There will be arms when the gun modelling tool has support for animation.

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Theon Feb 4 2013 says:

Looks sweet! :D
Loved the **** out of Ace of Spades, and now that that's been raped completely over, this might end up a perfect replacement.

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Expack Feb 4 2013 replied:

Agreed. However, it'll still have a bit of competition as the old, pre-Jagex version of Ace of Spades is being rebuilt from the ground-up as Iceball. You can check it out here: Buildandshoot.com

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medve Feb 4 2013 says:

lol at weapon bob

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War of the Voxels
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