This project is currently undergoing a major revamp! The terrain engine is being rewritten to support smooth terrain.

Follow us on twitter for development updates!
Lead Developer: @tpeng1337
Developers: @warofthevoxels

Register on our forums! You'll be able to talk to us directly, suggest features, report bugs, and talk with other players!
Click here to register.

ANNOUNCEMENT: We are now accepting playtester applications! Scroll down for more information.

War of the Voxels will feature a full physics system, destructible terrain, and other gameworld interactions. Although at the moment, the game is quite simple, we hope to implement a lot of more customizable aspects to the game, such as ranks, player classes, and, of course, more weapons!

Current Release (April 1, 2013): Alpha 0.0.1
Download here.

Please remember that this is an alpha release, and as such is prone to bugs and glitches.
For updates and information on the state of the game, visit the development blog!

A hint of what's in store...

Alpha 0.1.0 TO-DO (ETA: Early August 2013):

  • Player names (via a user account system)
  • Leaderboards
  • Revised GUI Layout
  • More weapons
  • Admin/Moderator system
  • Adding blocks
  • Sprinting
  • Smooth Terrain

Alpha 0.1.1 TO-DO:

  • More Gametypes
  • Map Saving
  • Crouching

Alpha 0.1.2 TO-DO:

  • Mod tools
  • Mapping tools
  • Conversion from Minecraft maps
  • Barebones plug-in system

Alpha 0.1.3 TO-DO:

  • Single-player AI Battle Mode
  • More weapons
  • Revamped class system

We are now accepting playtester applications. Visit the website to submit your application.

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Last week, I showed a "sphere" generated from dual contouring.

I'm pleased to now say that the new engine has advanced a lot, and is now capable of producing terrain!

Take a look:

As you can see, there are still some lighting artifacts, but the terrain itself seems to be properly generated. The next step is probably adding functionality to modify the terrain, and after that, some level of detail code to possibly triple the render distance.

Well, that's it for this week! Next week, expect to see a video (although I can't guarantee it) showing the ability to modify the terrain.

If you're looking for more frequent updates, check out the forums! I generally post daily there about what I worked on for the day.

Forum: Warofthevoxels.com

Quick Update - June 10, 2013: Octrees and New Forums!

Quick Update - June 10, 2013: Octrees and New Forums!

News

A new octree system is in the works for terrain! Also, we've upgraded our forums! Check there for more frequent development updates.

Development Journal - June 9, 2013

Development Journal - June 9, 2013

News 4 comments

Work has begun on the new engine! Take a look at this week's progress.

Development Journal - June 1, 2013

Development Journal - June 1, 2013

News 2 comments

War of the Voxels is due for a major makeover... read to find out!

New Lighting

New Lighting

News 5 comments

The lighting system in War of the Voxels has been drastically improved! Take a look at the lighting in action.

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War of the Voxels Alpha 0.0.1 Server

War of the Voxels Alpha 0.0.1 Server

Demo 11 comments

XNA 4.0 Refresh is REQUIRED for this download! Read the description for more information.

War of the Voxels Launcher

War of the Voxels Launcher

Installer Tool 5 comments

XNA 4.0 Refresh is REQUIRED for this download! Read the description for more information.

Comments  (0 - 10 of 64)
syco98
syco98

i guess this game is dead isnt it ?

Reply Good karma Bad karma+1 vote
playingg0d
playingg0d

Is there any progress or this game is dead?

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untitled Creator
untitled

Hi! Unfortunately, I've been busy lately and haven't found much time to work on this. Hopefully I'll have time soon to keep working on it. The biggest thing in the pipeline right now is the new terrain/rendering engine. If all else fails, I'll probably open source the code. :)

Reply Good karma+2 votes
Guest
Guest

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Mushroomman
Mushroomman

Whatever you do, don't sell this game to Jagex!

I'm still grumpy about that.

Reply Good karma Bad karma+3 votes
Flatbaby
Flatbaby

Looks like AoS.. Will it stay free ?

Reply Good karma Bad karma+5 votes
CasperThe3
CasperThe3

Just like minecraft xD
But cool.
Nice game.

Reply Good karma Bad karma+2 votes
Mikjaash
Mikjaash

I remember seeing this when it was very early in development.
So nice to see the way it has come now!

Keep up the good job!

Reply Good karma Bad karma+2 votes
Héllalujah!
Héllalujah!

Wow,Cool game! =D =P XD
I m a big fan of AoS and that game looking awesome too. =D =P XD

Reply Good karma Bad karma+4 votes
moddlord1
moddlord1

got my vote

Reply Good karma Bad karma+5 votes
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War of the Voxels
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First tweet ever! Woohoo! Check out the demonstration of the physics here: Youtube.com

Feb 4 2013

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