Thank you to everyone who supported us and helped us make the Top 100 Indie Games for the second year in a row (last year we were an "Upcoming Game")! We greatly appreciate IndieDB and its members for all they've done for us and our game!
    ~Matthew Griffin & Jason Gordy, Team Wanderlust

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Blog RSS Feed Report abuse Latest News: Wanderlust: Adventures Dev Log 12

3 comments by d2king10 on Jun 13th, 2013

Wanderlust: Adventures Post Banner

Please keep in mind that all of the images in Developer's Logs are for "Wanderlust: Adventures", a new title being worked on by Yeti Trunk, and are a Work In Progress; most of them are mockups or early prototypes.

Hey guys! We spent the last few weeks working on several different things and have made a lot of progress!

First, Lauren finished the promotional art for Wanderlust: Adventures, and we couldn't be happier with how it came out! We plan to use this image to hopefully help market the game when it comes to that. We were really aiming to describe Wanderlust: Adventures with just a picture; explore the world and create your own adventures, and I think she nailed it!

Wanderlust: Adventures Dev Log

I will likely make a few wallpaper variations once the website is launched, which should come relatively soon.

Matt spent this week coding and redesigning the server finder. We really wanted to refine how this menu was navigated, as well as display a bit more information. Now players can view the game name, difficulty the game is set to, players in the game, the day of the expedition, and where they are located on the world map.

Wanderlust: Adventures Dev Log

Long gone are refreshing the server list with F4 and navigating the server pages with F keys!

Matt also spent a lot of time recoding how enemies spawn so enemies spawn right when the players enter the room, removing the slight delay that they used to have.

This week I managed to finish another enemy, leaving 10 more to create. Lauren will be joining me on finishing these last few enemies, leaving me more time for map creation. On that note, I have completed a total of 91 dungeon maps this week (172 total maps finished)! We are aiming for a total of 270+ swappable dungeon maps. This will hopefully leave plenty of variety, and if we feel we need more we can always add more!

Here goes an image of a few dungeon rooms with 2 different dungeon tilesets applied. The colorful rooms are how it looks when I create the rooms, and then the following images are what it looks like in game. Click to enlarge for the best detail.

This method allows us to quickly create vast dungeons, all with unique looks and feels!

Until next log!

 ~ Yeti Trunk

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Post comment Comments  (30 - 40 of 203)
Detlik Jul 27 2012, 7:16pm says:

Since the game is now available on Steam, I have to ask. What plans do you have for future? Will you continue supporting this game with new content and patches? Where do you see this game going in the future?

+2 votes     reply to comment
Lethalanvas Jul 28 2012, 1:38am replied:

That all depends on our Steam user support. =)

Jason and I work 3 jobs between the two of us. We don't really have time to continue working on game projects unless Wanderlust does well for us. *crossing our fingers*

+3 votes     reply to comment
xeliosgaf Jul 28 2012, 2:35pm replied:

Seeing as Wanderlust: Rebirth is on the top sellers (by $$) on Steam yesterday and today I'd say it's off to a good start. I hosted a 4 pack upon release and am enjoying it so far, but it has its issues. Best of luck.

+3 votes     reply to comment
Lethalanvas Jul 28 2012, 4:09pm replied:

We are already hard at work.

Thanks for the support! We appreciate every fan.

+3 votes     reply to comment
Otoma Jul 27 2012, 9:59am says:

Hey there, great game you have there, played about 1/2 year ago. I got a question: am I able to recieve a steam key if I own the game? Or do I have to buy the game in steam to play it there?

+5 votes     reply to comment
Lethalanvas Jul 27 2012, 6:57pm replied:

We aren't currently giving out Steam keys for early adopters. Ideally we would have launched the game on Steam but unfortunately it did not work out that way.

Still, non-Steam users still have full access to all the features of the game, and can even play with Steam users in multiplayer. =D

+1 vote     reply to comment
cyberkiller40 Jul 29 2012, 11:58am replied:

Non-Steam users don't have the achievements :-(. It would be nice if everyone could get&view the achievements in-game.

+3 votes     reply to comment
Lethalanvas Jul 20 2012, 2:40am says:

Chucklefish is publishing Wanderlust: Rebirth to Steam on July 27th!

+6 votes     reply to comment
shuyoyo May 3 2012, 2:52pm says:

Great job guy, very nice game ^.^ Congrat's :)

+3 votes     reply to comment
WalmartpoliceCEO Apr 27 2012, 12:33am says:


+2 votes     reply to comment
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Wanderlust: Rebirth
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Yeti Trunk
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Released May 31, 2011
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Highest Rated (5 agree) 10/10

This game is pretty amazing and not something seen too often nowadays. It's pretty hard and throws you right into the action, but it's still completely possible. The pass/fail system on normal difficulty really allows you to better yourself for next time in order to get that 100% to truly advance to the next level. The game play itself is smooth and there's hardly a dull moment. The ending of normal difficulty is fantastic, made me want to play through again on epic. Epic difficulty itself is a…

Dec 11 2011, 2:38pm by goldenzergling

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