Thank you to everyone who supported us and helped us make the Top 100 Indie Games for the second year in a row (last year we were an "Upcoming Game")! We greatly appreciate IndieDB and its members for all they've done for us and our game!
~Matthew Griffin & Jason Gordy, Team Wanderlust

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Blog RSS Feed Report abuse Latest News: Wanderlust: Adventures Dev Log 12

3 comments by d2king10 on Jun 13th, 2013

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Please keep in mind that all of the images in Developer's Logs are for "Wanderlust: Adventures", a new title being worked on by Yeti Trunk, and are a Work In Progress; most of them are mockups or early prototypes.

Hey guys! We spent the last few weeks working on several different things and have made a lot of progress!

First, Lauren finished the promotional art for Wanderlust: Adventures, and we couldn't be happier with how it came out! We plan to use this image to hopefully help market the game when it comes to that. We were really aiming to describe Wanderlust: Adventures with just a picture; explore the world and create your own adventures, and I think she nailed it!

Wanderlust: Adventures Dev Log

I will likely make a few wallpaper variations once the website is launched, which should come relatively soon.

Matt spent this week coding and redesigning the server finder. We really wanted to refine how this menu was navigated, as well as display a bit more information. Now players can view the game name, difficulty the game is set to, players in the game, the day of the expedition, and where they are located on the world map.

Wanderlust: Adventures Dev Log

Long gone are refreshing the server list with F4 and navigating the server pages with F keys!

Matt also spent a lot of time recoding how enemies spawn so enemies spawn right when the players enter the room, removing the slight delay that they used to have.

This week I managed to finish another enemy, leaving 10 more to create. Lauren will be joining me on finishing these last few enemies, leaving me more time for map creation. On that note, I have completed a total of 91 dungeon maps this week (172 total maps finished)! We are aiming for a total of 270+ swappable dungeon maps. This will hopefully leave plenty of variety, and if we feel we need more we can always add more!

Here goes an image of a few dungeon rooms with 2 different dungeon tilesets applied. The colorful rooms are how it looks when I create the rooms, and then the following images are what it looks like in game. Click to enlarge for the best detail.

This method allows us to quickly create vast dungeons, all with unique looks and feels!

Until next log!

~ Yeti Trunk

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Post comment Comments  (20 - 30 of 203)
Norghat Aug 15 2012, 12:57pm says:

Hi, thanks but i don't have a printer :)

+2 votes     reply to comment
Lethalanvas Creator
Lethalanvas Aug 16 2012, 2:54pm replied:

Open "Printers" and set a default anyways. There should be a "XPS Writer" or "Windows Printer" in there.

+3 votes   reply to comment
Norghat Aug 17 2012, 6:50am replied:

Thanks, i've just started the spooler service (i've disabled it) and it's working now, very strange o_O

+2 votes     reply to comment
Lethalanvas Creator
Lethalanvas Aug 17 2012, 5:11pm replied:

We are lost like you are! =P

+2 votes   reply to comment
Norghat Aug 11 2012, 4:08pm says:

I can't launch the game it always say : Error Cannot Read The Game File

When i press the Launch game button after the update...

+2 votes     reply to comment
d2king10 Creator
d2king10 Aug 14 2012, 12:17am replied:

I have no idea why this would fix it (if it does), but from doing a quick google search this seems to be the consensus on how to fix this error (it appears to be a windows 7 error)

1. Click the Windows Start button and select Settings | Printers.
2. Right-click on any printer (other than the current default printer) and select Set as Default.

+3 votes   reply to comment
pedrofrancab Aug 8 2012, 5:16am says:

The game is pretty good, but the UI could use some reworking! Navigation through menus feels clumsy

+2 votes     reply to comment
786gangs Aug 2 2012, 9:09am says:

This game look so awesome. I love retro rpg games. At the best part is, its made in game maker. I tried to use that engine once or twice but it ended up poorly. I have to say well done with making this game using that engine and to top it off, you add co-op feature which makes it even better and i am guessing even harder to add. This seems like a proper commercial game which has been made by a company, not to people. I'm sorry if i'm just going on and on but this game, made by two people. Amazing.

+2 votes     reply to comment
LordBlade Jul 29 2012, 2:35pm says:

The game is a lot of fun. Simple, but fun.

Has anyone figured out how to find all three of the secret bosses?
I found the slime boss, it was pretty obvious. The other two I have no clue how to get to.
I'd appreciate anyone who can help me.

+2 votes     reply to comment
ObongoSocks Jul 29 2012, 12:44am says:

Just played the demo and this game is amazing, and since its multiplayer its all the better. The game kind of reminds me of of an old snes game called secret of mana. Definitely buying the full version ASAP. :)

+4 votes     reply to comment
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Wanderlust: Rebirth
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Released May 31, 2011
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Highest Rated (5 agree) 10/10

This game is pretty amazing and not something seen too often nowadays. It's pretty hard and throws you right into the action, but it's still completely possible. The pass/fail system on normal difficulty really allows you to better yourself for next time in order to get that 100% to truly advance to the next level. The game play itself is smooth and there's hardly a dull moment. The ending of normal difficulty is fantastic, made me want to play through again on epic. Epic difficulty itself is a…

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