Wake Up Call is a single player, sci-fi stealth-action FPS that has a heavy emphasis on atmosphere, story, and immersive gameplay.  The game is set in a post-post-apocalypse world, over 150 years after “The Collapse”, in the year 2257 CE.  No one knows exactly what happened, beyond that it was a disease of some sort. This disease killed nearly 40% of the world’s population, causing massive destabilization of governments and the ensuing mess of violence and conflict whittled down the world’s population to only 5% of the population before “The Collapse”.  75% of those who weren't killed were mutated and the rest were immune to the bacteria.

The mutated people, known as mutations, had suffered partial skin necrosis, loss of hair color, and other small physical changes, but the main mutation was in their mind.  Mutations had an increased vulnerability to insanity, paranoia, and extremely short temper. Despite these differences, mutations were still similar enough to humans that they could interbreed and produce offspring of both the human and mutation genome.

Eventually, society grew again in places all over the world as it stabilized and anarchy ceded to order.  Flash forward to 2257 CE, in the old capital city of the USA.  A powerful and disturbed dictator, Davos Kaledin, has taken control of The Kalders, the only big organized nation-state in the area. Davos has instituted policy to make humans second-class to mutations.  The Scarred, a self-proclaimed resistance group, had launched a failed revolution against Davos in 2254, incurring massive losses on both sides.  Now, The Scarred lives in the less-traveled areas of the city and in the forests,
utilizing guerrilla tactics to try to keep Davos on his toes. 

Kyle Rogers, an ex-special ops soldier from before The Collapse, has been woken up from cryostasis by a young human woman named Tori.  He quickly learns of a massive underground Cryostation which holds thousands of humans from before “The Collapse” in cryostasis, and he has to power up a series of four relays before opening the station himself. 

But, it won’t be long before Kyle realizes there is more to this world than his mission and that the secrets of this world are more dangerous than the bacteria that caused “The Collapse” in the first place.

Wake Up Call will focus on bringing the world to life, portraying strong characters in a realistic post-apocalyptic scenario, and teleporting the player into the shoes of Kyle Rogers.  Wake Up Call aims to set a new mark in indie game development, utilizing the power of the Unreal Development Kit to bring amazing art, wonderful storytelling, and immersive gameplay all into one epic adventure that any and all sci-fi fans will just need to have.

Image RSS Feed Latest Screens
APC Showcase Teaser 4 APC Showcase Teaser 3 APC Showcase Teaser 1
Blog RSS Feed Report abuse Latest News: Back From the Shadows -- Any Artists Out There?

4 comments by fragfest2012 on Mar 21st, 2013

Hey guys, long time no see/hear.  We have come back from the temporary grave/void to reveal some new content and recruit some new members.  But first, let me tell you of Wake Up Call's progress since we last popped up here.

Facebook.com

Wake Up Call is in full production mode.  Our Programmer, Rodion, is working especially hard to get our basic gameplay mechanics in place.  Meanwhile, despite losing several members, our Concept Art and 3D Art teams are still working hard as well.  We expect to have a small gameplay taste within the next month or two for all of you that have been waiting ever so patiently.  I am excited too, believe me, this has been a long time coming.  So, all things are pretty good on the development front, and I am glad to be coming back to the public eye and promote WuC some more!

We hope to be able to put out more content in the coming weeks, leading up to some larger announcements and goodness!  I hope to see all of you when we show off more of what we have been working on!

We know you have been itching to see more content, and today brings a double-feature, so sit back, relax, and let your eyeballs come out of your face.

Outdoor Concept -- Early Level From the Game

Spec Ops Marine

Now, for those who have gotten this far, if you are a Concept Artist or 3D Artist, we want you!

We are mainly looking for those specializing in environments like the first concept we showed here, but we are going to evaluate everyone.  If you are interested in joining an established, organized team with a clear vision, email careers@leatharianstudios.com.

Thanks, hope to see you all soon!  Keep an eye out for news on the game, and like our FB page to stay updated: https://www.facebook.com/wakeupcallgame

Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
Collin's Music For Wake Up Call, We Will Miss Him!

Collin's Music For Wake Up Call, We Will Miss Him!

Feb 27, 2012 Music 8 comments

Since Collin has left us, I thought it only fair, with his permission, that I release his songs to the world and let our fans hold on to the early foundation...

Post comment Comments  (70 - 80 of 111)
MaximalGFX
MaximalGFX Dec 11 2011, 2:09am says:

TOP 100!!

+2 votes     reply to comment
DeathTheKnight
DeathTheKnight Dec 4 2011, 5:17am says:

will there be choices u can make in the game that will alter the storyline?

+2 votes     reply to comment
fragfest2012
fragfest2012 Dec 6 2011, 9:41pm replied:

Well, that isn't in the original plan; however, there may be some, not entirely sure yet. That is simply one thing I haven't settled on yet, and I will think more about it once we get a good demo and then experiment with choices. More likely than not, there will be only a small handful, if any, that have a huge effect, but, as it stands, each combat scene is designed to allow multiple approaches, so I may make use of that in some gameplay changes based on choice, but, again, I am unsure exactly what I want to do with that.

+2 votes     reply to comment
aidy70060
aidy70060 Nov 22 2011, 9:45pm says:

The description reminds me of RAGE, the bit about cryogenic freezing anyway.

But this sounds like it'd be a good game, definitely following this one c:

+3 votes     reply to comment
fragfest2012
fragfest2012 Nov 22 2011, 11:11pm replied:

Thanks for the follow, and, to be honest, when I first came up with this idea, Rage had hardly been announced and I had not even known anything of the story.

+2 votes     reply to comment
Vertex7
Vertex7 Nov 19 2011, 12:04am says:

Looks great! I love the art assets and can't wait to see this released. Keep the work going strong! Just out of curiosity, has this already been prototyped?

+3 votes     reply to comment
fragfest2012
fragfest2012 Nov 19 2011, 3:11pm replied:

We are working on our prototype/target demo, and thanks for the praise.

+2 votes     reply to comment
fragfest2012
fragfest2012 Nov 14 2011, 6:57pm replied:

I have to say, I am with max, the gameplay style is completely different, and the art holds few similarities, most of which are just similar in geometry, but not in color. But we also have a large forest, where most of the game takes place, and not to mention the stories are very different.

+2 votes     reply to comment
Herbi3221
Herbi3221 Nov 27 2011, 1:18am replied:

Yeah but the fact this ex gi was saved is sort of the same as the ex private investigator who was hurt and ended up being saved thanks to augmentations (robotics).

Just seems kinda the same there is all i'm saying.

+2 votes     reply to comment
fragfest2012
fragfest2012 Dec 6 2011, 9:43pm replied:

Well, I haven't played Deus Ex (really want to though) and so I cannot accurately talk about its story, but I can tell you that the game is an inspiration in our art style for the city, but not in story or gameplay at all as far.

+2 votes     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Icon
Wake Up Call
Platforms
Windows, Mac
Developer & Publisher
Leatharian Studios
Contact
Send Message
Official Page
Wakeupcallgame.com
Release Date
TBD
Game Watch
Track this game
Share
Style
Genre
First Person Shooter
Theme
Sci-Fi
Players
Single Player
Project
Indie
Statistics
Rank
650 of 12,405
Last Update
1 month ago
Watchers
465 members
Files
1
News
51
Features
3