Wake Up Call is a single player, sci-fi stealth-action FPS that has a heavy emphasis on atmosphere, story, and immersive gameplay.  The game is set in a post-post-apocalypse world, over 150 years after “The Collapse”, in the year 2257 CE.  No one knows exactly what happened, beyond that it was a disease of some sort. This disease killed nearly 40% of the world’s population, causing massive destabilization of governments and the ensuing mess of violence and conflict whittled down the world’s population to only 5% of the population before “The Collapse”.  75% of those who weren't killed were mutated and the rest were immune to the bacteria.

The mutated people, known as mutations, had suffered partial skin necrosis, loss of hair color, and other small physical changes, but the main mutation was in their mind.  Mutations had an increased vulnerability to insanity, paranoia, and extremely short temper. Despite these differences, mutations were still similar enough to humans that they could interbreed and produce offspring of both the human and mutation genome.

Eventually, society grew again in places all over the world as it stabilized and anarchy ceded to order.  Flash forward to 2257 CE, in the old capital city of the USA.  A powerful and disturbed dictator, Davos Kaledin, has taken control of The Kalders, the only big organized nation-state in the area. Davos has instituted policy to make humans second-class to mutations.  The Scarred, a self-proclaimed resistance group, had launched a failed revolution against Davos in 2254, incurring massive losses on both sides.  Now, The Scarred lives in the less-traveled areas of the city and in the forests,
utilizing guerrilla tactics to try to keep Davos on his toes. 

Kyle Rogers, an ex-special ops soldier from before The Collapse, has been woken up from cryostasis by a young human woman named Tori.  He quickly learns of a massive underground Cryostation which holds thousands of humans from before “The Collapse” in cryostasis, and he has to power up a series of four relays before opening the station himself. 

But, it won’t be long before Kyle realizes there is more to this world than his mission and that the secrets of this world are more dangerous than the bacteria that caused “The Collapse” in the first place.

Wake Up Call will focus on bringing the world to life, portraying strong characters in a realistic post-apocalyptic scenario, and teleporting the player into the shoes of Kyle Rogers.  Wake Up Call aims to set a new mark in indie game development, utilizing the power of the Unreal Development Kit to bring amazing art, wonderful storytelling, and immersive gameplay all into one epic adventure that any and all sci-fi fans will just need to have.

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4 comments by fragfest2012 on Mar 21st, 2013

Hey guys, long time no see/hear.  We have come back from the temporary grave/void to reveal some new content and recruit some new members.  But first, let me tell you of Wake Up Call's progress since we last popped up here.

Facebook.com

Wake Up Call is in full production mode.  Our Programmer, Rodion, is working especially hard to get our basic gameplay mechanics in place.  Meanwhile, despite losing several members, our Concept Art and 3D Art teams are still working hard as well.  We expect to have a small gameplay taste within the next month or two for all of you that have been waiting ever so patiently.  I am excited too, believe me, this has been a long time coming.  So, all things are pretty good on the development front, and I am glad to be coming back to the public eye and promote WuC some more!

We hope to be able to put out more content in the coming weeks, leading up to some larger announcements and goodness!  I hope to see all of you when we show off more of what we have been working on!

We know you have been itching to see more content, and today brings a double-feature, so sit back, relax, and let your eyeballs come out of your face.

Outdoor Concept -- Early Level From the Game

Spec Ops Marine

Now, for those who have gotten this far, if you are a Concept Artist or 3D Artist, we want you!

We are mainly looking for those specializing in environments like the first concept we showed here, but we are going to evaluate everyone.  If you are interested in joining an established, organized team with a clear vision, email careers@leatharianstudios.com.

Thanks, hope to see you all soon!  Keep an eye out for news on the game, and like our FB page to stay updated: https://www.facebook.com/wakeupcallgame

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Collin's Music For Wake Up Call, We Will Miss Him!

Collin's Music For Wake Up Call, We Will Miss Him!

Feb 27, 2012 Music 8 comments

Since Collin has left us, I thought it only fair, with his permission, that I release his songs to the world and let our fans hold on to the early foundation...

Post comment Comments  (40 - 50 of 111)
NCC-1701
NCC-1701 Jun 1 2012, 4:47pm says:

when will the next update be? Can't wait to see the textured version of that XR15

+3 votes     reply to comment
.Ravenblood
.Ravenblood May 13 2012, 3:41pm says:

Looks pretty good, tracking :)

+3 votes     reply to comment
fragfest2012
fragfest2012 May 13 2012, 4:15pm replied: Online

Thanks bro!

+2 votes     reply to comment
fragfest2012
fragfest2012 Apr 14 2012, 9:11pm says: Online

Update is coming up today, hope you like it!

+2 votes     reply to comment
senntenial
senntenial Mar 24 2012, 7:13pm says:

NEEDS MOAR UPDATES.

+3 votes     reply to comment
MaximalGFX
MaximalGFX Mar 25 2012, 12:20am replied:

Indiedb.com

"Well, because of all these changes in team structure and organization and whatnot, there also will be changes to how we share our work with you guys out there. For a while we will be silent while we regroup and push forward. Now, we will try to start updating you more often as soon as we can, but I think it will take a good month or two to get to starting updates again. But we will do it when we are ready to do it. And, once we do start to share again, updates will probably be bi-weekly rather than weekly, so one update every two weeks. Updates will also have plenty of video content of prototypes, features, etc."

Don't worry, we are not dead. We are waiting to get our momentum back before showing you guys new stuffs. New concepts ,renders, songs, ect. are made everyday. Plus ee got some pretty amazing new members on our team. We will be back in a couple weeks with more contents than ever before.

+3 votes     reply to comment
senntenial
senntenial Mar 31 2012, 11:23am replied:

Oh, I knew this; In fact I was first to comment. But still, It's been great seeing what you guys can do.

+2 votes     reply to comment
fragfest2012
fragfest2012 Mar 26 2012, 10:09pm replied: Online

Max has it right on. We are regrouping as I said in the news update, and we are making more progress than you know. Hopefully we will give you a couple 'mid-void' updates on things like our main character in game and such. Then, once the teaser trailer is done (we are trying to get to a point where we can work on it), we will come back in full swing with bi-weekly updates and plenty of stuff to show off to all of our fans!

+2 votes     reply to comment
GeneralJ927
GeneralJ927 Feb 18 2012, 5:59pm says:

Looks very good, concepts of weapons are amazing, you have something solid here.

I do Level Design and 3D Modelling for Men of War/Men of War: Assault Squad, i actually looked at this and had the urge to ask to help you with the development, possibly 3d modelling side since i havn't fully explored the level design area of UDK yet.

But i have to not add something else to my busy work and the fact i only work on a paid per completion basis, may come back in the future when i'm done with things and this is still around, i'll offer some help. Unless you are able to do something?

Anyway, good idea and i'm off back to doing what i do best.

+2 votes     reply to comment
fragfest2012
fragfest2012 Feb 19 2012, 12:57pm replied: Online

We have no money with which we could pay you, so that won't work yet, but maybe down the road, feel free to contact us at any time.

+2 votes     reply to comment
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Wake Up Call
Platforms
Windows, Mac
Developer & Publisher
Leatharian Studios
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Official Page
Wakeupcallgame.com
Release Date
TBD
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Style
Genre
First Person Shooter
Theme
Sci-Fi
Players
Single Player
Project
Indie
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914 of 12,342
Last Update
1 month ago
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