Wake Up Call


What is Wake Up Call:
Wake Up Call is a next-generation sci-fi stealth-action shooter with a heavy emphasis on choice-driven gameplay and story in a unique and atmospheric post-apocalyptic world. Wake Up Call follows Kyle Rogers, an ex-special operations soldier who has been awakened after one hundred and fifty years of cryostasis sleep. Kyle quickly gets sucked into an alien Earth where conflict has broken out between the tyrannical Kalders and The Scarred, a guerrilla resistance group. Little do the factions of the world know, a massive station full of thousands of humans locked away in cryostasis lies beneath the ground, shrouded in mystery, and it won’t be long before Kyle realizes that the secrets of this world are far more dangerous than what caused The Collapse in the first place.

Inside the Cryopod

Key Features:

  • Gripping and compelling story of survival and civil war set in an alien Earth.
  • Absolute first-person immersion utilizing the power of Unreal Engine 4 to pull you into our world.
  • Choice-driven gameplay and story -- every choice counts.
  • See your choices reflected in the world and the storyline.
  • Mix of stealth, heart-pounding action, and horror gameplay.
  • Play the game how you want to; sandbox level design principals support a wide variety of play-styles in every level.
  • Different play-styles in game result in different dialogue, choices, and interactions 100% organically: no dialogue wheels to slow things down.
  • You will have to play the game more than once to experience a majority of choice options.

Promo Wallpaper 2+3 with new logo

Our Vision:
Our vision with Wake Up Call is simple: create a high quality, immensely immersive experience that any and all sci-fi fans need to experience. We want to take atmosphere to a whole new level. Everything in the world has a story, everything reacts to your choices in game, and everything fits into a larger conflict that no one will see coming. The story will keep you, the player, on your toes constantly, while gameplay makes sure to take a few breaks here and there to let you relax and take in the impressive view. Once you finish the game, we want you to go back and see what different choices you could have made, take new routes through our sandbox levels, or even just to immerse yourself in the experience again.

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Let me start this off by saying this: Wake Up Call's development has never been as exciting as it is right now, internally. We have people narrowing down designs on various important world-building items, we have programmers making incredible progress on game mechanics, we have modelers making fantastic character art and environment art. To sum it up: Wake Up Call is really starting to take shape, and I am just overflowing with excitement for the future. And rest assured, we will be sharing more WIP with our fans as time goes on!

Now, let's move on to some of the public appearances Wake Up Call has had of late. First off was the reveal of three new concept pieces detailing the atmosphere and overall look of the forest areas in the game. You can check out Only Single Player's coverage here: Onlysp.com and they are embedded here too.

First Images of Area around the City
First Images of Area around the City
First Images of Area around the City

Moving forward, we also showed off the first in-game screenshots for Wake Up Call, taken from a small test level we use for testing mechanics. They are SUPER EARLY WIP, but we wanted to share them anyways, because we love you guys! Check out Only Single Player's coverage here: Onlysp.com or check them out below.

First WIP In-Game Screenshots!
First WIP In-Game Screenshots!
First WIP In-Game Screenshots!
First WIP In-Game Screenshots!
First WIP In-Game Screenshots!

That's all for now. I hope you enjoyed, and please leave us some feedback below in the comments. Also, be sure to check us out on Facebook and Twitter:

Facebook.com

Watch the World Reveal of Wake Up Call Now!

Watch the World Reveal of Wake Up Call Now!

News 11 comments

We have released the World Reveal Trailer for Wake Up Call, and we just wanted to say thank you to all of our fans for sticking with us. In conjunction...

It’s a Fresh New Year, Let’s start it off with a bang!

It’s a Fresh New Year, Let’s start it off with a bang!

News 0 comments

Hey guys and gals! Today brings the first step in our plans for starting off this new year with a bang. Today we are revealing Wake Up Call’s renovated...

Indie of the Year 2013, Demo Updates, and a Big Announcement!

Indie of the Year 2013, Demo Updates, and a Big Announcement!

News 5 comments

As many of you know, Indie of the Year 2013 has started, and we need your help to get into the Top 100, and eventually make the Top 10 Unreleased Games...

The All New Kyle Rogers and Re-visiting Some Classics!

The All New Kyle Rogers and Re-visiting Some Classics!

News 10 comments

"In Wake Up Call, you will play as Kyle Rogers - ex-special operations marine who has been frozen in cryostasis for over 150 years." Also, we have made...

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Collin's Music For Wake Up Call, We Will Miss Him!

Collin's Music For Wake Up Call, We Will Miss Him!

Music 10 comments

Since Collin has left us, I thought it only fair, with his permission, that I release his songs to the world and let our fans hold on to the early foundation...

Post comment Comments  (90 - 100 of 132)
MaximalGFX
MaximalGFX

TOP 100!!

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fragfest2012 Creator
fragfest2012

I know right!!

Reply Good karma+1 vote
DeathTheKnight
DeathTheKnight

will there be choices u can make in the game that will alter the storyline?

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fragfest2012 Creator
fragfest2012

Well, that isn't in the original plan; however, there may be some, not entirely sure yet. That is simply one thing I haven't settled on yet, and I will think more about it once we get a good demo and then experiment with choices. More likely than not, there will be only a small handful, if any, that have a huge effect, but, as it stands, each combat scene is designed to allow multiple approaches, so I may make use of that in some gameplay changes based on choice, but, again, I am unsure exactly what I want to do with that.

Reply Good karma+2 votes
aidy70060
aidy70060

The description reminds me of RAGE, the bit about cryogenic freezing anyway.

But this sounds like it'd be a good game, definitely following this one c:

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fragfest2012 Creator
fragfest2012

Thanks for the follow, and, to be honest, when I first came up with this idea, Rage had hardly been announced and I had not even known anything of the story.

Reply Good karma+2 votes
Vertex7
Vertex7

Looks great! I love the art assets and can't wait to see this released. Keep the work going strong! Just out of curiosity, has this already been prototyped?

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fragfest2012 Creator
fragfest2012

We are working on our prototype/target demo, and thanks for the praise.

Reply Good karma+2 votes
Herbi3221
Herbi3221

I'm sorry to say this game seems suspiciously a lot Deus Ex: Human Revolution.

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MaximalGFX
MaximalGFX

Really? We're not doing a RPG but a shooter and I don't think the story/ enviros looks like the one in Deus EX... But what do I know? I didn't even played Deus EX.

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fragfest2012 Creator
fragfest2012

I have to say, I am with max, the gameplay style is completely different, and the art holds few similarities, most of which are just similar in geometry, but not in color. But we also have a large forest, where most of the game takes place, and not to mention the stories are very different.

Reply Good karma+2 votes
Herbi3221
Herbi3221

Yeah but the fact this ex gi was saved is sort of the same as the ex private investigator who was hurt and ended up being saved thanks to augmentations (robotics).

Just seems kinda the same there is all i'm saying.

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fragfest2012 Creator
fragfest2012

Well, I haven't played Deus Ex (really want to though) and so I cannot accurately talk about its story, but I can tell you that the game is an inspiration in our art style for the city, but not in story or gameplay at all as far.

Reply Good karma+2 votes
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Wake Up Call
Platforms
Windows, Mac
Developer & Publisher
Dark Synergy Studios
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Stealth
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