Wake Up Call

What is Wake Up Call:
Wake Up Call is a next-generation sci-fi stealth-action shooter with a heavy emphasis on choice-driven gameplay and story in a unique and atmospheric post-apocalyptic world. Wake Up Call follows Kyle Rogers, an ex-special operations soldier who has been awakened after one hundred and fifty years of cryostasis sleep. Kyle quickly gets sucked into an alien Earth where conflict has broken out between the tyrannical Kalders and The Scarred, a guerrilla resistance group. Little do the factions of the world know, a massive station full of thousands of humans locked away in cryostasis lies beneath the ground, shrouded in mystery, and it won’t be long before Kyle realizes that the secrets of this world are far more dangerous than what caused The Collapse in the first place.

Inside the Cryopod

Key Features:

  • Gripping and compelling story of survival and civil war set in an alien Earth.
  • Absolute first-person immersion utilizing the power of Unreal Engine 4 to pull you into our world.
  • Choice-driven gameplay and story -- every choice counts.
  • See your choices reflected in the world and the storyline.
  • Mix of stealth, heart-pounding action, and horror gameplay.
  • Play the game how you want to; sandbox level design principals support a wide variety of play-styles in every level.
  • Different play-styles in game result in different dialogue, choices, and interactions 100% organically: no dialogue wheels to slow things down.
  • You will have to play the game more than once to experience a majority of choice options.

Promo Wallpaper 2+3 with new logo

Our Vision:
Our vision with Wake Up Call is simple: create a high quality, immensely immersive experience that any and all sci-fi fans need to experience. We want to take atmosphere to a whole new level. Everything in the world has a story, everything reacts to your choices in game, and everything fits into a larger conflict that no one will see coming. The story will keep you, the player, on your toes constantly, while gameplay makes sure to take a few breaks here and there to let you relax and take in the impressive view. Once you finish the game, we want you to go back and see what different choices you could have made, take new routes through our sandbox levels, or even just to immerse yourself in the experience again.

Image RSS Feed Latest Screens
Some WIP Screenshots of AR468 Rifle Some WIP Screenshots of AR468 Rifle First WIP In-Game Screenshots!
Blog RSS Feed Report abuse Latest News: First WIP In-Game Screenshots, Forest Concepts, and More!

8 comments by fragfest2012 on Apr 2nd, 2014

Let me start this off by saying this: Wake Up Call's development has never been as exciting as it is right now, internally. We have people narrowing down designs on various important world-building items, we have programmers making incredible progress on game mechanics, we have modelers making fantastic character art and environment art. To sum it up: Wake Up Call is really starting to take shape, and I am just overflowing with excitement for the future. And rest assured, we will be sharing more WIP with our fans as time goes on!

Now, let's move on to some of the public appearances Wake Up Call has had of late. First off was the reveal of three new concept pieces detailing the atmosphere and overall look of the forest areas in the game. You can check out Only Single Player's coverage here: Onlysp.com and they are embedded here too.

First Images of Area around the City
First Images of Area around the City
First Images of Area around the City

Moving forward, we also showed off the first in-game screenshots for Wake Up Call, taken from a small test level we use for testing mechanics. They are SUPER EARLY WIP, but we wanted to share them anyways, because we love you guys! Check out Only Single Player's coverage here: Onlysp.com or check them out below.

First WIP In-Game Screenshots!
First WIP In-Game Screenshots!
First WIP In-Game Screenshots!
First WIP In-Game Screenshots!
First WIP In-Game Screenshots!

That's all for now. I hope you enjoyed, and please leave us some feedback below in the comments. Also, be sure to check us out on Facebook and Twitter:


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Collin's Music For Wake Up Call, We Will Miss Him!

Collin's Music For Wake Up Call, We Will Miss Him!

Feb 27, 2012 Music 10 comments

Since Collin has left us, I thought it only fair, with his permission, that I release his songs to the world and let our fans hold on to the early foundation...

Post comment Comments  (90 - 100 of 132)
MaximalGFX Dec 11 2011, 2:09am says:

TOP 100!!

+2 votes     reply to comment
fragfest2012 Creator
fragfest2012 Dec 11 2011, 12:43pm replied:

I know right!!

+1 vote   reply to comment
DeathTheKnight Dec 4 2011, 5:17am says:

will there be choices u can make in the game that will alter the storyline?

+2 votes     reply to comment
fragfest2012 Creator
fragfest2012 Dec 6 2011, 9:41pm replied:

Well, that isn't in the original plan; however, there may be some, not entirely sure yet. That is simply one thing I haven't settled on yet, and I will think more about it once we get a good demo and then experiment with choices. More likely than not, there will be only a small handful, if any, that have a huge effect, but, as it stands, each combat scene is designed to allow multiple approaches, so I may make use of that in some gameplay changes based on choice, but, again, I am unsure exactly what I want to do with that.

+2 votes   reply to comment
aidy70060 Nov 22 2011, 9:45pm says:

The description reminds me of RAGE, the bit about cryogenic freezing anyway.

But this sounds like it'd be a good game, definitely following this one c:

+3 votes     reply to comment
fragfest2012 Creator
fragfest2012 Nov 22 2011, 11:11pm replied:

Thanks for the follow, and, to be honest, when I first came up with this idea, Rage had hardly been announced and I had not even known anything of the story.

+2 votes   reply to comment
Vertex7 Nov 19 2011, 12:04am says:

Looks great! I love the art assets and can't wait to see this released. Keep the work going strong! Just out of curiosity, has this already been prototyped?

+3 votes     reply to comment
fragfest2012 Creator
fragfest2012 Nov 19 2011, 3:11pm replied:

We are working on our prototype/target demo, and thanks for the praise.

+2 votes   reply to comment
Herbi3221 Nov 14 2011, 1:44am says:

I'm sorry to say this game seems suspiciously a lot Deus Ex: Human Revolution.

+2 votes     reply to comment
MaximalGFX Nov 14 2011, 8:50am replied:

Really? We're not doing a RPG but a shooter and I don't think the story/ enviros looks like the one in Deus EX... But what do I know? I didn't even played Deus EX.

+2 votes     reply to comment
fragfest2012 Creator
fragfest2012 Nov 14 2011, 6:57pm replied:

I have to say, I am with max, the gameplay style is completely different, and the art holds few similarities, most of which are just similar in geometry, but not in color. But we also have a large forest, where most of the game takes place, and not to mention the stories are very different.

+2 votes   reply to comment
Herbi3221 Nov 27 2011, 1:18am replied:

Yeah but the fact this ex gi was saved is sort of the same as the ex private investigator who was hurt and ended up being saved thanks to augmentations (robotics).

Just seems kinda the same there is all i'm saying.

+2 votes     reply to comment
fragfest2012 Creator
fragfest2012 Dec 6 2011, 9:43pm replied:

Well, I haven't played Deus Ex (really want to though) and so I cannot accurately talk about its story, but I can tell you that the game is an inspiration in our art style for the city, but not in story or gameplay at all as far.

+2 votes   reply to comment
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Wake Up Call
Windows, Mac
Developer & Publisher
Dark Synergy Studios
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Wake Up Call
Wake Up Call
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4 months ago
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