Kyle Rogers, an ex-Spec-Ops soldier has been awoken from a very long cryostasis sleep by a young human woman, named Tori. In his sleep, the world has gone to hell and back. It is recovering from years of war and torment after a mysterious disease pushed the world into apocalypse. Kyle has amnesia but soon learns that he is the key for the survival of the human species, and that he is supposed to open a massive underground Cryostation which holds thousands of humans that can re-populate the world. But, it won’t be long before Kyle realizes there is more to this world than his mission and that the secrets of this world are more dangerous than the bacteria that caused “The Collapse” in the first place.
We are back from over a month and a half of silence. Progress on the game continues, mostly on the programming side, and we are looking for a few artists...
Hey guys, we hit 200 likes on facebook this morning (the 1st of Feb), and, as we had promised on the page, we released a teaser screenshot for an asset...
Hey guys, today brings an awesome interview on onlysp.com, a new website unveiling that is SIGNIFICANTLY better than the old one, and some info on development...
Hey, we are announcing IOTY Madness. A short development cycle designed to push us into first playable. Check out this news update to see what this is...
Hey guys, so last year we made it into the Top 100 games here on indiedb, and we would love to make it again this year. Please give us a vote using your...
Hey guys, this update shows off a new character we have modeled and some new concept art, as well as a feature we recently got (our first one). Check...
Hey guys, so we hit the 400 trackers mark thanks to our recent media update, showcasing several concepts and renders, most notably our APC. Get an insight...
So, just a quick recap of some of our latest media releases. We are working on a big milestone right now, but it is not ready to be shown quite yet; however...
Hey guys, this is a quick interim update, read the short article to get the down low.
Well guys, as the title suggests, we are in need of several 3D Artists. Read this post (it's not too long) to get the low-down on the team and the position...
Well guys, as the title suggests, we are in need of several concept artists. Read this post (it's not too long) to get the low-down on the team and the...
So, this is a post designed to inform everyone of what we are doing and to tease what is going to be coming up in the next (hopefully) few weeks. Also...
Well, recently the team has grown to over 20 members, and our composer, Luciano Giaccomozzi, has drafted in a Co-Composer, the young albeit growing talent...
Here are the first two in-game screenshots and a sick promo image. The in-game shots are extremely early WIP so let it be known that they will look A...
Hey guys, this is an update showcasing several weapons, and the RSF Captain Concept. In addition, we are in need of a programmer who can work with Unrealscript...
Hey guys, this update brings some new media, a new music piece, and some news on our progress. Also, from now on, I will be posting our current milestone/objective...
Hey guys, this update brings some sick new media to you and it also brings good tidings about the team and our progress on our first huge media releas...
Hey guys, we are back with an update of our progress lately. For this update, we are showing what happened in the last month and a half, some new team...
Hey guys, before we go into our silent shell, I wanted to let our fans download the music that Collin had made for us before he left. They are available...
Hey guys, we hope you have all loved what we have put out so far, and we are going to be making some huge changes to hopefully put out more of the right...
Hey guys, this week brings plenty of news and a few new images. We have been working on many things, including some shotguns, AI code, and of course more...
Hey guys, this update is kind of a biggy, as we are showing you an awesome picture of our Target Demo level WIP, as well as some sick snipers. In addition...
Hey guys, this week brings a new suite of SMG concepts, a render of a random prop (because we can), and some team news.
Hey guys, this week brings the long-awaited finish of Kyle, our main character, well, at least his mesh. Inside this update you will see a High-Poly version...
Hey guys, this week brings some inspirational music showcasing our composer's new skills, although not designed for the OST for Wake Up Call explicitly...
Hey guys, this week brings a double-content update, as promised last week, and a lot of news to share. Now, the actual target demo isn't to a point where...
Hey guys, this week's update is just a small interim update until we have more good stuff to show you next week.
Hey guys, this update brings a new character's reveal, as promised last week, and more info on Kyle, the main character, as well as some possible speculation...
Hey guys, sorry we did not bring you an update this weekend, but we have all been terribly busy, and I have been stuck seeing family and friends and of...
Hey guys, this update is here to ask you all to vote for us for IOTY 2011 Top 100 indies, and also to show off some more amazing music!