Wake Up Call is a next-generation sci-fi stealth-action shooter with a heavy emphasis on choice-driven gameplay and story in a unique and atmospheric post-apocalyptic world. Wake Up Call tells the story of Kyle Rogers, an ex-special ops soldier who has been awoken after over 150 years of cryostasis sleep. The world went to hell while Kyle slept, and it has been transformed into an alien planet. Experience Kyle’s story through a visceral and intense true first person perspective that allows for heightened immersion and gameplay fluidity. Challenge yourself to beat the game’s smart AI that adds new levels of challenge to the stealth-action genre. And finally immerse yourself in a dynamic and choice-driven story-line that will have you on the edge of your seat until the very end. Wake Up Call will be one epic adventure that any and all sci-fi fans will need to experience.
These shotguns are the last in our series of weapon concepts. Now, we are getting full weapon sheets for the best of the guns and we will be looking for a Weapon 3D artist who can take these concept sheets into 3D models with textures and eventually animations too. That said, if you are a good 3D Artist of any sort, weapon or now, or you know one, send us an email/tell your friend to at contact@leatharianstudios.com.
1 and 2 are good to
Agreed
I think #1 is the best. It really seems to fit well with the other weapons so far.
Thanks for the comments!
they're all very good but don't you think they all kinda look the same? You should try throwing a double barrel, lever-action, or semi/full-auto non-pump actions for varieties sake. Other than that its a very good job.
There are some semi autos in the other picture, we don't plan on level action or double barrel, because it wouldn't fit the style.
True, True but you get what I mean they all have a very similar overall look/vibe to them. Sorry for the vague description.
Really like one and two
also agree with redgirraffe throw in a double barrel and/or lever give them a little extra bulk and it could fit in
Well, I really don't want to have at the least a double barrel, a level action, maybe, but I don't see it fitting in the game well.
2
Thanks.
1
Thanks for the comment.
1 and 3 for me! really good designs!