VVVVVV is a retro styled 2D platformer by Terry Cavanagh, creator of dozens of free games. You play as the fearless leader of a team of dimension exploring scientists who inadvertently crash, and are separated. The game involves exploring the strange world you've found yourself in, and reuniting your friends. VVVVVV explores one simple game mechanic: you cannot jump - instead, you reverse your own gravity at the press of a button. The game focuses on playing with this mechanic in a variety of interesting ways. The game is designed not to artificially gate your progress. In VVVVVV there are no locks, no power-ups, no switches, nothing to stop you progressing except the challenges themselves.
All this game has going for it is its retro style, especially the music which I really enjoyed.
The gameplay though is frustrating and tedious. You die over and over as you try and precisely time your key-presses to navigate a tricky section full of spikes or other nasties. There're always savepoints before the difficult sections and respawning is very fast but these are not enough to remove the frustration.
The story is poorly written but you probably wouldn't play a game like this for the story anyway.
VVVVVV is worth trying out if you're into difficult platformers. Otherwise it's not worth your time.
I don't usually give a full 10 to a game but I truly believe that this game was the best game it could be. The simple mechanic of flipping gravity makes exploration interesting, and unlike any other platformer you've played. The retro music is memorable and the difficulty can get insane. If you're a veteran platformer fan then don't miss out on this one.
Veni, vidi vici...
So nostalgic... it is a game were you die many, many, many, many, many times (I finished the game with around 1100 deaths), but it doesn't ruin the experience.
The soundtrack is fantastic.
It is a short game, but that worth every penny. Also, it has a lot of challenges too, aside from the "story mode", so it has a very good replay value.
A delightfully clever platformer, but not just for the obvious reasons.
This is a platformer which creates difficulty in a very satifying way by subtly urging you to make you hurry, but designing levels so that they must be completed quickly, but not in a hurry.
If you're too impatient, the game will drive you nuts. If you're well-rested, so you can think quickly without running out of patience, then the feeling of accomplishment is intoxicating.
Perhaps the most important detail is that I like it, despite not being the kind of person who likes twitch games or insanely hard ones.
A bit short, but fun nonetheless.