'Yume RPG Toolkit' is a one man project with a precise target: Create your very own 3D japanese styled RPGs.
YRPG Toolkit uses Acknex' 3D Engine and the whole 'Yume RPG Template' was programmed in Lite-C. C# was used to create a Graphical User Interface, which allows you to create your RPG without any programming skills.
For creating characters, enemies, items, equipment, skills, or events, you will need just a some clicks. With 3D Gamestudios World Editor you will be able to place all necessary game objects.
The Toolkit offers every Feature which will be needed to create an asian styled RPG.
YRPG TOOLKIT PICTURES:
Coding by Clicking Solution: You don't have to know anything about programming. YRPG Toolkit comes with a bunch of event commands. Just some clicks and the toolkit will translate the script into runnable code. If you want to learn coding you can take a look inside the created code. It is even possible to add your own code.
Database Management Solution: Create Skills, Heroes, Enemies, NPCs, Shops and Battle Events within some minutes.
Map Editor: Create your own Maps with the 3D Map Editor. Change the atmosphere by changing sunlight's color. Set a foggy atmosphere. Include your own 3D Models.
Retro Styled: If you don't like the modern way of gamedesign - just use the retro styled block mode to create old fashioned maps.
EARLY TESTGAME - CREATED WITH YRPG TOOLKIT:
Help YRPG Toolkit to become known on Facebook.
A new small feature, which can make your created cameras even better.
Every camera had a predefined horizontal field of view. It was nearly the same field of view like that one of a human eye.
Within the creation of a cameras, it is possible to change this horizontal field of view, in order to catch more details within a recorded camera.
If you take a look at the two pictures you will see the difference.
The camera position of both screens is the same one. Only difference is the horizontal field of view.