Inspired by Minecraft, Introversion developer Chris Delay began investigating voxels. He built a voxel engine, incorporated some procedural generation experiments, and toyed with physics. The results of his brewing are on display in this Windows-only voxel destruction prototype, which demonstrates the interesting interactions made possible by voxels.
Nov 29th, HUGE update: source code of Darwinia, Multiwinia, DEFCON, and Uplink now available!
Dungeons of Dredmor was added to the bundle as well (accessible only if you pay more than the average).
Straight from developers of Aquaria, Crayon Physics and Introversion team.
Pay what you want. If you bought these games separately it would cost around $70 but we are letting you set the price.
The games work great on Mac, Windows, and Linux.
Time left to buy the latest bundle:
Latest tweets from @ivsoftware
Goodbye Fraps, hello Screenflow
Dec 10 2013, 5:10pm
Fixed : Dead visitors will no longer walk home
Dec 10 2013, 6:28am
Dec 8 2013, 3:50pm
Dec 7 2013, 12:48pm
Dec 6 2013, 6:42am
World record? 1088 prisoners and over 900 staff - that's 2,000 entities on one map at decent fps T.co
Dec 6 2013, 5:20am
@markhlyon Great test prisons, thanks
Dec 5 2013, 7:56am
@mikedahlgren Perfect, thanks
Dec 4 2013, 12:08pm
@cliffski I finally reproduced that foundations-not-completing bug you told me about!
Dec 4 2013, 8:19am
@ThomasE17 Not yet it doesn't ;)
Dec 4 2013, 8:07am