Inspired by Minecraft, Introversion developer Chris Delay began investigating voxels. He built a voxel engine, incorporated some procedural generation experiments, and toyed with physics. The results of his brewing are on display in this Windows-only voxel destruction prototype, which demonstrates the interesting interactions made possible by voxels.
Nov 29th, HUGE update: source code of Darwinia, Multiwinia, DEFCON, and Uplink now available!
Dungeons of Dredmor was added to the bundle as well (accessible only if you pay more than the average).
Straight from developers of Aquaria, Crayon Physics and Introversion team.
Pay what you want. If you bought these games separately it would cost around $70 but we are letting you set the price.
The games work great on Mac, Windows, and Linux.
Time left to buy the latest bundle:
Latest tweets from @ivsoftware
New forum badges added: Name in Game, Face in Game, and Bug Crusher! T.co
13hours 6mins ago
@ingrylambelter join us ;)
Aug 16 2014, 10:27am
Aug 12 2014, 2:35pm
Article on Gamasutra about Ninja Theory - I interviewed there just before Prison Architect. THANK FUCK THEY SAID NO T.co
Aug 12 2014, 12:33pm
Ah the M417, how I love thee. And in BF3 as well.
Aug 5 2014, 12:12pm
First 8 bit computer built in Prison Architect - that was fast! T.co
Aug 2 2014, 4:54am
Would something like this be a better way to render Wires in large prisons? T.co
Aug 1 2014, 12:49pm
@BlackIceTheGame nah you get issued a key and then register.
Jul 31 2014, 5:05pm
Jul 31 2014, 5:03pm
@Asfhy yes but it's already fixed
Jul 31 2014, 3:26pm