A voxel based adventure and RPG. Vox is a highly customizable game where you can create, destroy, edit and build anything you desire. The whole world, every item and object within it, and even the characters and inhabitants of Vox are created using a custom 'Voxel Engine' that allows for an unparalleled level of creativity. Come and explore your imagination!

Report abuse Vox v0.18
Oct 5th, 2012
8.19mb (8,589,480 bytes)
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Version 0.18 of the pre-alpha for Vox. Lots of new features and bugfixes. Damage text on enemies, animated bees, fullscreen support, shadow fix, etc.

Vox V0.18
New Features:

  • Add in-game text effects. i.e Text popups on screen for damage done to monsters.
  • Add moving wings for the bee enemies.
  • Support other particle emitter types - circle, sphere, cube.
  • Add border spawn flag to particle emitters so that particles only spawn from the edge of the emitter shapes.
  • Add header to inventory panel.
  • Items 'magnet' towards the player when close by to make pickups easier
  • Character stats screen - Press 'C' to open the character stats.
  • Add mouse sensativity slider to the options menu.
  • Add support for fullscreen. Toggle on options menu.
  • Add support for changing screen resolution.
  • Allow the GUI to know about audio settings.
  • Intro music doesnt play if music is disabled in the options menu.
  • GUI button audio is modified by the sound options


  • Only update the quest text and make it gray for completed objectives, not whole quest.
  • Fix debug camera options.
  • Possible to toggle on/off the world collision with items.
  • When pressing escape, close any GUI that is open but dont automatically open the pause menu.
  • Smooth out the camera controls for mouse and X360 pad.
  • Make the X360 player movement not frame dependent, uniform speed now.
  • If music is set to off, disable music when we first enter the game.
  • Fix interpolator iterator bug where we sometimes add a new interpolator from the callback function of another interpolator.
  • Enemies are now only rendered when they are inside the frustum.
  • Items are now only rendered when they are inside the frustum.
  • Game now starts out fullscreen if this option is already set in the options menu.
  • Add button audio to the pause menu and also the options screen.
  • Fix up the options menu to work on any resolution.
  • Fix up the HUD so that it works with any resolution. Enemy health bar and Quest texts.
  • REMOVE SHADOW RENDERING FOR THE TIME BEING - This was causing too many people too many problems, Next update I will redo lots of shaders and lighting.

Vox V0.17
New Features:

  • Undo added to creation mode, you can now undo created blocks, deleted blocks and painted blocks.
  • Make sure we clear the undo stack when we reload a creation sprite or leave creation mode.
  • Remove particles button added to creation mode, this deletes any particle effects on the current sprite.
  • Add some improvements to the configuration manager so more options can be saved/loaded to file.


  • Footstep sounds re-enabled.
  • More shader and FBO fixes - Support for more more graphics cards.
  • Optimize some chunk culling.
  • Allow for X360 gamepad async updating.
  • Make the shadow renderer depth texture the same as the deferred renderer FBO texture.
  • Re-enable the camera movement by arrow keys when in creation mode, custom character creation and particle editor.
Preview Image
Vox v0.18
Post comment Comments
crazyBit Oct 9 2012, 12:57am says:


+2 votes     reply to comment
Lex1324 Dec 8 2012, 10:26am says:

Мне тоже нравится эта игра, она прикольная :D

+1 vote     reply to comment
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Custom Built
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Released Sep 7, 2012
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Vox Single, Multiplayer & Co-Op Adventure
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