An overview of some of the secondary weapons - this project has been archived.
Posted by voidnex on Apr 3rd, 2013
playable starships have one primary weapon, dependent mostly on the starships class, however they also have offensive module slots (up to 16) which are able to fit weaker secondary weapons.
They come in two varieties; Common and Uncommon. Uncommon Weapons are slightly more powerful than common weapons or have special effects, but are harder to find and require “parts” to be repaired.
Secondary Weapons are available in all item qualities and variants, the “stock” skills shown below are the skills attached to the “stock” secondary weapon, other variants and rarities often have different set of 3 skills taken from the weapons skill pool.