Verdun is the first multiplayer FPS set in a realistic First World War setting. The merciless trench warfare offers a unique battlefield experience, immersing you and your squad into intense battles of attack and defense.
The game takes place on the western front between 1914 and 1918, in one of the bloodiest conflicts in world history. The developers were inspired by the infamous Battle of Verdun France in 1916. The game includes many historically accurate features such as realistic WW1 weaponry, authentic uniforms and maps based on the real battlefields of France and Belgium.
The Frontlines game mode is unique in its tactical complexity. The realistic trenches are challenging to fight in and require tactical cunning to capture and defend. The Entente and Central Powers strive to gain control of frontline sectors. One battle you’re rushing the enemy trenches during an offensive battle in order to gain ground. In another battle you might be defending your recently conquered ground against an enemy counter-attack.
Players can choose to be part of one of the many squad-types in the game, each of whom have their own distinct tactical role. By working together with your friends, you can earn experience that improves the power and versatility of your squad. As you gain more experience fighting and get promoted in rank, you also earn Career Points which you can use to unlock specializations, weapons and equipment.The Rifle Deathmatch is a free-for-all game mode, where all players are pitted against each other in a thrilling contest of skill using only bolt-action rifles.

Verdun key features include:

  • Realistic World War 1 gameplay: Authentic weaponry with realistic bullet physics, skill based weapon handling, poisonous gas with a claustrophobic gas mask experience and artillery barrages
  • Tactical squad-based FPS: Unique squad leveling system, distinct squad types and roles, voice chat
  • True trench warfare: Real-time dynamic frontline with momentum-based attack and counter-attack gameplay
  • Authentic World War 1 setting: Typical WW1 music and style, historical battlefields set on the Western Front
  • Challenging game modes: Team-based Frontline and skill-based Rifle Deathmatch

For more information, please visit Verdun on Steam, like us on Facebook, subscribe on YouTube, stream on Twitch TV and follow us on Twitter.

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French Mle. 1897 75mm "75" British Mark IV "Female" British Mark IV "Male"
Blog RSS Feed Post news Report abuse Latest News: Verdun updated! New game mode introduced

2 comments by Blazy008 on Aug 24th, 2015

There is an exciting new update for Verdun with massive graphical map updates and a new game mode called Attrition!

This update will give you a small taste of what is coming.. as we didn’t want you to wait much longer for something new to explore. We are in the meantime working hard on the four big updates as promised and for this we even expanded our ‘Verdun development team’ with more game specialists.

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Excitement awaits you in the new gamemode!


Attrition Warfare
Attrition Warfare is a tactic used in battle to wear the enemy down through continuous losses in personnel and material. This tactic, often used in World War 1, is translated into the game as follows;

The Entente and the Central Power each start with a number of reinforcement tickets. These represent the amount of manpower that each side has at its disposal. Every time a player is killed and respawns, a ticket is deducted from the side he belongs to. The goal of the game is to diminish the opposing side’s tickets before losing all the tickets on your side, because you cannot respawn anymore if there are no more tickets. These battles are quick, fun, bloody… And guess what? You can play with all the different WW1 weaponry available in Verdun!

Massive map graphical update
In addition to the new game mode, our artists have been working on upgrading the levels in Verdun with new visuals. The goal was to enhance the immersion into the world by adding a lot more scenery. In great detail scenes from the trenches have been recreated. Great care has been given to portraying the everyday elements such as rations and sleeping quarters. Next to that you will be able to find stories and scenarios when wandering around the battlefield, traces of battles fought on the same grounds. All of this has been created with the stunning physics based rendering, truly enhancing the quality of the different materials shown, be it leather items or reflecting metals. Enhancing the details in the maps was a big step forward in our project as they only barely resemble the maps from the earlier stages.

User Posted Image
More detailed trenches are now found everywhere and include scenes


User Posted Image
Day-to-day elements of trench life


Game improvements
Apart from a new game mode and the graphical map updates we of course also did some bug fixing and made some improvements after community feedback. Our anti-cheat system is updated, the sniper scope is smoother and no longer shows artifacts, Killstreak now also counts when the players is still alive at the endmatch, etc. For more information check out the
changelog .

All in all we hope you like this update, and keep an eye open as you might find some teasers already in-game for the big updates..

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Post comment Comments  (50 - 60 of 224)
Flash_Sentry
Flash_Sentry Dec 3 2013 says:

have you ever thought about making this game "free" for limited time? like Christmas day or Christmas evening? to say thanks for the support? idk just a thought, i already bought the game and i love it! keep up the great work

+5 votes     reply to comment
VerdunLeo Creator
VerdunLeo Dec 4 2013 replied:

Thanks for the support! A free weekend will certainly be an option, it is what revived Red Orchestra 2 from oblivion. However we have not yet launched, this is just and early access beta. We have a lot more in store for when the game is getting near the launch :) A free weekend is something to be done several months after the launch to revitalize the playerbase.

+4 votes   reply to comment
Chyro
Chyro Dec 3 2013 says:

...War games, war games never change.

-1 votes     reply to comment
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[EgameStudio]Shepard
[EgameStudio]Shepard Dec 2 2013 says:

Hey !

I am a Community Manager French of Verdun , go Vote for Verdun and very thank's !

@EgameStudio @Shepard

+2 votes     reply to comment
coin-god
coin-god Nov 29 2013 says:

I was wondering if you needed any help with the development of the game? I've been following this game for a long while and I see it's getting better and better.
I was working on a WW1 mod for RO2 and you can see some of my ww1 stuff in it's moddb page. If you are interested.

+1 vote     reply to comment
VerdunLeo Creator
VerdunLeo Dec 2 2013 replied:

Cool, ive been keeping an eye on all the other projects. My intention was to get into contact earlier but i've been super busy with the game.

We're getting there, every iteration is another major improvement. :)

+1 vote   reply to comment
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VerdunLeo Creator
VerdunLeo Nov 11 2013 replied:

We're working hard on all of the aspects, movement of the characters is one of the major things we will be working on in the next months. The netcode is stable, the base is there, now its just all fun and adding features, maps, factions etc. :)

+2 votes   reply to comment
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Verdun
Platforms
Windows, Mac, Linux, PS4
Developer
BlackMill Games
Publisher
M2H
Engine
Unity
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Official Page
Verdungame.com
Release Date
Released Apr 27, 2015
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