Verdun is a squad-based multiplayer FPS set in First World War(WW1) . The game is inspired by the infamous battle of Verdun in 1916.

The game includes historically accurate features such as true WW1 weaponry, historical maps based on sectors of the Western Front and authentic uniforms and equipment. The game immerses you audiovisually into one of the bloodiest conflicts fought in Europe.

The merciless trench warfare offers a unique battlefield for tactical squad play in the realistic Frontlines game mode, and raw gameplay in the rifle-deathmatch.

The Frontlines game mode is unique in its tactical complexity, where you are levelling different types of squads, each with your own tactics and roles. The realistic trenches are an extra challenge in the fight, where teamwork and tactical cunning are essential for success. Drive your enemies from their trenches and dominate the Western Front!

Verdun key features include:
Unique World War 1 gameplay: Authentic weaponry, characters levelling and realistic historical battlefields set in France and Belgium
Tactical squad-based FPS: Squad assembling and levelling
True trench warfare: Real-time dynamic frontline; momentum-based attack and counter-attack gameplay
WW1 atmosphere: Typical WW1 music, art, units, grim battlefields and an immersive user interface
Challenging game modes: Dynamic Frontline and rifle Deathmatch

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Blog RSS Feed Report abuse Latest News: Verdun gets engine upgrade. Live Now!

10 comments by Leo^ on Jan 15th, 2015

Great news from the Verdun front!

Today we have concluded most of the work of conversion to the brand new unity 5 engine. We are very excited as the new engine is a lot faster and better looking. Unity 5 uses so called "Physically Based Shading" (short: PBR), this means that surfaces are lit and reflect based on actual physical properties. This is most evident in the characters and really makes the all the details really come out more.

Overall lighting and shading improvements can also be seen, most notably on the Flanders map. More advanced Screen space ambient occlusion (SSAO) and motion blur are now also noticable and bring the graphics to live. Unity 5 also offers a new way of audio management and this enhances the immersion even further, we hope to expand its use in the future. First reports indicate that the performance has increased dramatically for the participants of the beta branch which we deployed in the past month for the testing.


But that is far from all. Besides working on the conversion to the new engine and all effort that went into that, we also continued to upgrade the gameplay. Some major improvements have been implemented in this area:

Supression
Players will now receive suppression when they are under fire. Their screen becomes fuzzy and desaturated and aiming becomes tougher.

Shell shock
When an explosion occurs nearby, the screen will be shaking and aiming will be thrown off. In addition the particle FX for grenades and mortars has been greatly improved as well as the audio effect.

Weapon sway overhaul
Weapons now have more realistic sway with the front sight (the arm that is holding the rifle or gun) now sways as a whole.

Private Matches
This long awaited and requested feature has now been implemented as well. it is possible to set up a private server (both Frontlines and Rifle deathmatch), with administrators and several commands as well to organize clan matches (such as restarting a round, changing maps). Besides these new features we have also put a massive effort into fixing bugs. Most notably the many connection and matchmaking issues have been addressed.

The changelog can be found here, it also includes smaller features such as a brightness/gamma setting and gas lethality increase.While this was a major step forward in the development of the game, we are not 'dun yet and the current build will undoubtedly include some bugs or missing features . We greatly appreciate all the players who have put faith in the project and participate in the the early access program. We would very much like to work with you to prepare the game .

Some impressions (characters):

Post comment Comments  (10 - 20 of 209)
Wojtek1944
Wojtek1944 Sep 23 2014, 5:32pm says:

Looking Good!!! Tracking

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Woozle
Woozle Jul 30 2014, 5:20am says:

I really love your game, but I must ask, will other countries be featured? I would love to see italy!

+1 vote     reply to comment
VerdunLeo Creator
VerdunLeo Jul 30 2014, 9:01am replied:

We hope to add more. Canada and Britain are up first

+4 votes   reply to comment
Generalfeldmarchall
Generalfeldmarchall Aug 31 2014, 4:17am replied:

why only the entente? why not the Austria-Hungray and Canada or Britain?

+2 votes     reply to comment
DukeOfJudea
DukeOfJudea Sep 24 2014, 11:14am replied:

Austria-Hungary didn't participate in the western front except sending some artillery units.

+3 votes     reply to comment
AztecLazyFarmer
AztecLazyFarmer Jun 9 2014, 2:42pm says:

Will city maps? Or maps with fortresses, such as Fort Vaux?

+2 votes     reply to comment
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Guest Jun 8 2014, 4:44am says:

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BunkerW0808
BunkerW0808 Jun 20 2014, 2:46pm replied:

*facepalms* You can buy it off steam to download it, however there is a diffrent way of playing this game for free. I wont tell you because you are clearly someone with more voice than brains!

+3 votes     reply to comment
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Verdun
Platforms
Windows, Mac, Linux, PS4
Developer
BlackMill Games
Publisher
M2H
Engine
Unity
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Official Page
Verdungame.com
Release Date
TBD
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First Person Shooter
Theme
War
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