Verdun is the first multiplayer FPS set in a realistic First World War setting. The merciless trench warfare offers a unique battlefield experience, immersing you and your squad into intense battles of attack and defense.
The game takes place on the western front between 1914 and 1918, in one of the bloodiest conflicts in world history. The developers were inspired by the infamous Battle of Verdun France in 1916. The game includes many historically accurate features such as realistic WW1 weaponry, authentic uniforms and maps based on the real battlefields of France and Belgium.
The Frontlines game mode is unique in its tactical complexity. The realistic trenches are challenging to fight in and require tactical cunning to capture and defend. The Entente and Central Powers strive to gain control of frontline sectors. One battle you’re rushing the enemy trenches during an offensive battle in order to gain ground. In another battle you might be defending your recently conquered ground against an enemy counter-attack.
Players can choose to be part of one of the many squad-types in the game, each of whom have their own distinct tactical role. By working together with your friends, you can earn experience that improves the power and versatility of your squad. As you gain more experience fighting and get promoted in rank, you also earn Career Points which you can use to unlock specializations, weapons and equipment.The Rifle Deathmatch is a free-for-all game mode, where all players are pitted against each other in a thrilling contest of skill using only bolt-action rifles.

Verdun key features include:

  • Realistic World War 1 gameplay: Authentic weaponry with realistic bullet physics, skill based weapon handling, poisonous gas with a claustrophobic gas mask experience and artillery barrages
  • Tactical squad-based FPS: Unique squad leveling system, distinct squad types and roles, voice chat
  • True trench warfare: Real-time dynamic frontline with momentum-based attack and counter-attack gameplay
  • Authentic World War 1 setting: Typical WW1 music and style, historical battlefields set on the Western Front
  • Challenging game modes: Team-based Frontline and skill-based Rifle Deathmatch

For more information, please visit Verdun on Steam, like us on Facebook, subscribe on YouTube, stream on Twitch TV and follow us on Twitter.

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French Mle. 1897 75mm "75" British Mark IV "Female" British Mark IV "Male"
Blog RSS Feed Post news Report abuse Latest News: Weapon Wednesday #1 - “Jamming Ross”

0 comments by VerdunLeo on Sep 2nd, 2015

Welcome to the first of many Verdun weekly updates!

Ross Rifle

Almost every day since the addition of the canadian assault squad in October of last year, there has been a request through steam (or facebook) for the Ross rifle; driving some community members to near-insanity. Well those days are over. Today we introduce this extremely controversial rifle: The Ross model of 1910 Mark III.

Verdun Ross rifle

The Canadian Expeditionary Force (CEF) was equipped with the Ross as they embarked for the western front in 1915. This was despite the British push for standardisation of the SMLE rifle across the empire. Exposing the Ross to the trenches of the western front (especially in the muddy Ypres salient) made apparent that this rifle, which was otherwise an excellent and accurate rifle, was very much so unsuitable for trench warfare. By the time the Anglo-French offensive at the Somme started all of the Ross rifles were replaced by the SMLE. After its replacement the Ross rifle was designated for training purposes, but sometimes saw use as a snipers rifle.

In the game this rifle will reflect a similar role, as the Canadians have a weapon specialist which will be able the use this weapon. In addition it will be one of the more interesting weapons in the rifle deathmatch and attrition game modes as it is a straight-pull bolt-action rifle (meaning that you only need to pull the charging handle backwards instead of rotating it up first).

A familiar face

Alongside the production of new weapons, we are also giving some of the existing weapons a facelift. One of the recently altered weapons is the German MG08/15. It received a total Physical Based Rendering (PBR) overhaul, smoother edges, and in general much more detail. Most importantly we added the correct ammo belt which will be fully animated in the final product.

Verdun MG08/15 updated

Development status

On all fronts the game is advancing. At this very moment several programmers are looking into the overall performance, which is already yielding some nice results. We are also looking at a potential engine update which could result in 30% less load on the CPU. In addition to the new weapons being produced we are dealing with a total overhaul in first person weapon animations. These will look a lot more fluid we hope to introduce these within the next couple of weeks. Work on Level Design is also being conducted, and hopefully we will be teasing some of this soon aswell.

Game update status

The week past has seen 2 patches go live. The first of these being the long awaited summer update to the game introducing among many other things the new gamemode attrition. Secondly, yesterday we pushed another hotfix to handle some of the pressing issues resulting from the update. Mainly regarding spawning in attrition and the first of a series of patches to help with MG deployment fixes. The full changelog can be found here.

That will be all for this week. Oh, before we forget, do stay tuned for next week’s update - we have some explosive little surprises in store.

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Post comment Comments  (150 - 160 of 226)
Guest Jan 17 2013 says:

This comment is currently awaiting admin approval, join now to view.

M2H Apr 23 2013 replied:

You cant download it yet, but you can play at

+2 votes     reply to comment
VerdunLeo Creator
VerdunLeo Aug 17 2012 says:

Development will continue soon...

+8 votes   reply to comment
X4VI3R Dec 4 2010 says:

If it were only SP too... i'd definitely vote for this one.

+4 votes     reply to comment
Tpiom Dec 25 2010 replied:

I agree... Maybe in the future ;) Hopefully!

+1 vote     reply to comment
werty2517 Dec 3 2010 says:

That looks awesome considering it's only early gameplay :)

To tell you the truth it looks like an already finished game to me.

+2 votes     reply to comment
coin-god Dec 3 2010 says:

I can't beleave you guys, I was doing a WW1 game in Unity too. I thought you guys would stick to Ogre3D. Im spechless.

But good luck with your game! It inspired me.

+1 vote     reply to comment
coin-god Dec 4 2010 replied:

Thats some proff, in case you think Im lieing or something. Ofcourse mine is still in early stages.

+1 vote     reply to comment
CyanDynamo Dec 1 2010 says:

Glad to see you guys are tackling WW1.

+1 vote     reply to comment
HounderKnight Nov 12 2010 says:

Great to see you guys are back. :) After such a long time of silence, I was beginning to fear the worst.

+3 votes     reply to comment
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Released Apr 27, 2015
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