Verdun is a squad-based multiplayer FPS set in First World War(WW1) . The game is inspired by the infamous battle of Verdun in 1916.

The game includes historically accurate features such as true WW1 weaponry, historical maps based on sectors of the Western Front and authentic uniforms and equipment. The game immerses you audiovisually into one of the bloodiest conflicts fought in Europe.

The merciless trench warfare offers a unique battlefield for tactical squad play in the realistic Frontlines game mode, and raw gameplay in the rifle-deathmatch.

The Frontlines game mode is unique in its tactical complexity, where you are levelling different types of squads, each with your own tactics and roles. The realistic trenches are an extra challenge in the fight, where teamwork and tactical cunning are essential for success. Drive your enemies from their trenches and dominate the Western Front!

Verdun key features include:
Unique World War 1 gameplay: Authentic weaponry, characters levelling and realistic historical battlefields set in France and Belgium
Tactical squad-based FPS: Squad assembling and levelling
True trench warfare: Real-time dynamic frontline; momentum-based attack and counter-attack gameplay
WW1 atmosphere: Typical WW1 music, art, units, grim battlefields and an immersive user interface
Challenging game modes: Dynamic Frontline and rifle Deathmatch

Image RSS Feed Latest Screens
Verdun unity 5, British squad Verdun unity 5, french in flanders defense Verdun unity 5, french in flanders assault
Blog RSS Feed Report abuse Latest News: February update!

2 comments by Blazy008 on Feb 14th, 2015

Medals, Afteraction and Account stats We extended our after action screen with some new match stats and medals. You can earn medals in the match by doing specific actions. Which medals can be earned and how much you have earned can be found in your account screen.

Medals can be earned in three categories: Elite, Veteran and Common. The higher the rank, the smaller are the odds of receiving and thus earning you more points. These medals not only show of your skills but also give you extra XP so make sure you try to collect as much as possible.

Along with the medals we finished the account screen. In the account screen you can find exstensive information on the progress of your gave and the statistics of your performance. Check it out!

Graphics Boost
Volcol has already been helping us with characters but we can now inform you that he is full on board with the Verdun team to also help boost all off the other graphics. We is currently working on improving the weapons to make them stand out more in the new PBR rendering. The weapons have gotten a first pass and I am sure you will agree they look a lot better. Also the all of the characters have gotten an extra polish.

As you have also may have noticed we switched colorspace from gamma to linear. While this is kind of technical what this basically means is that the colors of the game will look much better and less washed out which was a problem we had on the older versions. A long with this we also added a sharpen filter over the game which does what it says and make the game look more crisp. The graphics overhaul is still a work in progress but the results are already very promising!

An extra post effect has also been added namely Depth of FIeld blur on Weapon sights. Now when sighting your rear sight will blur allowing you to focus on the front sight.

Specializations overhaul Since most loadouts did not differ much we switched from having 4 loadouts to 3. Also with this we removed captured weapons. For the recon squads we sharpened the knives and game them to the apprioriate classes.

Beginning of melee fixes We have begun improving melee and there are already some improvement but it still a work in progress but you may find it already works better. Features that will be added later is suppresion from melee and other tweaks to make it more useful in your close quarters combar.

Flinching We added flinching for whenever you get shot. Also your character now flinches when jumping so this should prevent bunny hopping. This is still not perfect so your feedback is welcome.

Networking We made some improvements to the networking which should reduce if not fully solve the teleporting of people in the distance. A long with that we also highered the ping kick as the disadvantage is with the new update with the high pingers and not with the lower ones.

These were some of the highlights of this patch. And we hope you enjoy them.

See you in the trenches!

Post comment Comments  (130 - 140 of 211)
Guest
Guest Apr 23 2013, 12:04pm says:

This comment is currently awaiting admin approval, join now to view.

M2H
M2H Apr 23 2013, 5:38pm replied:

When we add control customization. this is on our high prio list.

+2 votes     reply to comment
RImmson
RImmson Apr 24 2013, 12:26pm replied:

I'm also getting pretty poor framerates, about 12fps.

+1 vote     reply to comment
Guest
Guest Apr 24 2013, 4:15pm replied:

This comment is currently awaiting admin approval, join now to view.

Turkish007
Turkish007 Apr 20 2013, 5:01am says:

So.... New patches for tr beta will bring new weapons and bug fixes, etc...?

+2 votes     reply to comment
Leo^
Leo^ Apr 21 2013, 9:34am replied:

we are constantly updating the game. Aid our development and give as many feedback as you can. This is the very raw core game at the moment. Lets polish this to a diamond :)
Currently we only have 1 per archtype weapon ingame. ofcourse we shall add others (french chauchat, berthier etc.) as we progress and finish the base.

+2 votes     reply to comment
Turkish007
Turkish007 Apr 23 2013, 4:41am replied:

So can I PM you about my feedback and suggestions?

+2 votes     reply to comment
Turkish007
Turkish007 Apr 20 2013, 10:53am replied:

*the

+1 vote     reply to comment
Guest
Guest Jan 17 2013, 4:03pm says:

This comment is currently awaiting admin approval, join now to view.

M2H
M2H Apr 23 2013, 5:43pm replied:

You cant download it yet, but you can play at beta.verdungame.com

+2 votes     reply to comment
VerdunLeo Creator
VerdunLeo Aug 17 2012, 7:54am says:

Development will continue soon...

+8 votes   reply to comment
X4VI3R
X4VI3R Dec 4 2010, 9:26am says:

If it were only SP too... i'd definitely vote for this one.

+4 votes     reply to comment
Tpiom
Tpiom Dec 25 2010, 10:40am replied:

I agree... Maybe in the future ;) Hopefully!

+1 vote     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Icon
Verdun
Platforms
Windows, Mac, Linux, PS4
Developer
BlackMill Games
Publisher
M2H
Engine
Unity
Contact
Send Message
Official Page
Verdungame.com
Release Date
TBD
Game Watch
Track this game
Share
Style
Genre
First Person Shooter
Theme
War
Players
Multiplayer
Project
Indie
Boxshot
Boxshot
Twitter

Latest tweets from

It can take up to a few hours for tweets to begin appearing.

Embed Buttons

Promote Verdun on your homepage or blog by selecting a button and using the embed code provided (more).

Verdun
Verdun
Statistics
Rank
844 of 28,201
Last Update
2 weeks ago
Watchers
725 members
News
10
Features
3