Verdun is a squad-based multiplayer FPS set in First World War(WW1) . The game is inspired by the infamous battle of Verdun in 1916.

The game includes historically accurate features such as true WW1 weaponry, historical maps based on sectors of the Western Front and authentic uniforms and equipment. The game immerses you audiovisually into one of the bloodiest conflicts fought in Europe.

The merciless trench warfare offers a unique battlefield for tactical squad play in the realistic Frontlines game mode, and raw gameplay in the rifle-deathmatch.

The Frontlines game mode is unique in its tactical complexity, where you are levelling different types of squads, each with your own tactics and roles. The realistic trenches are an extra challenge in the fight, where teamwork and tactical cunning are essential for success. Drive your enemies from their trenches and dominate the Western Front!

Verdun key features include:
Unique World War 1 gameplay: Authentic weaponry, characters levelling and realistic historical battlefields set in France and Belgium
Tactical squad-based FPS: Squad assembling and levelling
True trench warfare: Real-time dynamic frontline; momentum-based attack and counter-attack gameplay
WW1 atmosphere: Typical WW1 music, art, units, grim battlefields and an immersive user interface
Challenging game modes: Dynamic Frontline and rifle Deathmatch

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Blog RSS Feed Report abuse Latest News: February update!

2 comments by Blazy008 on Feb 14th, 2015

Medals, Afteraction and Account stats We extended our after action screen with some new match stats and medals. You can earn medals in the match by doing specific actions. Which medals can be earned and how much you have earned can be found in your account screen.

Medals can be earned in three categories: Elite, Veteran and Common. The higher the rank, the smaller are the odds of receiving and thus earning you more points. These medals not only show of your skills but also give you extra XP so make sure you try to collect as much as possible.

Along with the medals we finished the account screen. In the account screen you can find exstensive information on the progress of your gave and the statistics of your performance. Check it out!

Graphics Boost
Volcol has already been helping us with characters but we can now inform you that he is full on board with the Verdun team to also help boost all off the other graphics. We is currently working on improving the weapons to make them stand out more in the new PBR rendering. The weapons have gotten a first pass and I am sure you will agree they look a lot better. Also the all of the characters have gotten an extra polish.

As you have also may have noticed we switched colorspace from gamma to linear. While this is kind of technical what this basically means is that the colors of the game will look much better and less washed out which was a problem we had on the older versions. A long with this we also added a sharpen filter over the game which does what it says and make the game look more crisp. The graphics overhaul is still a work in progress but the results are already very promising!

An extra post effect has also been added namely Depth of FIeld blur on Weapon sights. Now when sighting your rear sight will blur allowing you to focus on the front sight.

Specializations overhaul Since most loadouts did not differ much we switched from having 4 loadouts to 3. Also with this we removed captured weapons. For the recon squads we sharpened the knives and game them to the apprioriate classes.

Beginning of melee fixes We have begun improving melee and there are already some improvement but it still a work in progress but you may find it already works better. Features that will be added later is suppresion from melee and other tweaks to make it more useful in your close quarters combar.

Flinching We added flinching for whenever you get shot. Also your character now flinches when jumping so this should prevent bunny hopping. This is still not perfect so your feedback is welcome.

Networking We made some improvements to the networking which should reduce if not fully solve the teleporting of people in the distance. A long with that we also highered the ping kick as the disadvantage is with the new update with the high pingers and not with the lower ones.

These were some of the highlights of this patch. And we hope you enjoy them.

See you in the trenches!

Post comment Comments  (110 - 120 of 211)
sde09 Apr 25 2013, 6:02pm says:

The game looks great guys, but I am not able to connect to a match because of each time I attempt to find a match I receive the same message "Failed to connect to server. Please try to connect again (Cause: SecurityExceptionOnConnect)." If you could get back me on this problem it would be greatly appreciated.

+2 votes     reply to comment
M2H Apr 26 2013, 7:48am replied:

We've seen this very randomly (1% of the time MAX). For the situations where it happens 100% of the time it must be a firewall/security setting on your PC or your router (are you playing from work?)

+2 votes     reply to comment
sde09 Apr 26 2013, 3:01pm replied:

It works now, thanks!

+3 votes     reply to comment
sde09 Apr 26 2013, 2:47pm replied:

Firstly, thank you for responding, and I am not playing from work. I will shut down my firewalls now.

+3 votes     reply to comment
Schrubber Apr 25 2013, 8:43am says:

Awesome game!

+1 vote     reply to comment
M2H Apr 26 2013, 7:48am replied:

Thanks, glad you already like it, we have much more coming :).

+2 votes     reply to comment
nikolas5243 Apr 24 2013, 4:38pm says:

Love the beta. Great work!

+2 votes     reply to comment
Sgt_Prof Apr 24 2013, 9:49am says:

Damn, this game is getting better and better ! nice work, guys.

+3 votes     reply to comment
Brickproduction1815 Apr 24 2013, 7:23am says:

Can i do a gameplay of the game and upload it on YouTube? I hope with your permission it os a yes

+3 votes     reply to comment
M2H Apr 24 2013, 8:58am replied:

Yes, please! Let us know what you've made :)

+3 votes     reply to comment
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